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User posts Mikhail Luzyanin
14 June 2016 16:39

частично заработало, но выдал ошибку при экспорте в хтмл (прикрепил изображение)
Ну собственно в сообщении и описано решение. Нужно подавать Environment карту не в Color a в Mirror при использовании Environment карт в стековом материале.
Blend4web and that kind of thing.
14 June 2016 14:22

YOU KNEW ?
No, I didn't understand that you didn't bake it in not right way. I mean that I glad that you understand where is the problem was.

Maybe the bake could do a little check if NLA is enabled. That would of helped
It's in our to do list to update and encrease possibilities of animation baker, so we will add this feature in the future.
Blend4web and that kind of thing.
14 June 2016 14:19

Однако, возник другой вопрос по отражению металлических поверхностей. как правильно и лучше их настроить?.
У нас в библиотеке матераилов (во Free SDK) есть вида варианта материала бронза и хром, вы можете сделать нужные материалы на их базе.
Blend4web and that kind of thing.
14 June 2016 12:46

How stupid can one be when baking action with NLA not active?????
That 4 days i spend trying to figure what the hell was going on. Well… Never assume your clever enough to master Blender or Blend4Web….

All apologies for the time wasting.
I am glad that you figured out.
Blend4web and that kind of thing.
10 June 2016 18:23

Reply to post of user LukeVideo
I'm using B4W 16-05 and Blender2.77a On a 64bit Fedora Linux.

BUT ! I use the project manager. Could that conflict with export?
No, it's the same. Can you export using html or Fast Ptiview? Does it gives the same result?
Blend4web and that kind of thing.
10 June 2016 16:40

I'm very sorry for the nuisance but i Had to change rigaction and it all went wrong again.
For me it's still work fine. I haven't fixed anithing, just exported. What version of blender and blend4web do you use?
LukeVideoLowPoly (1).blend
LukeVideoLowPoly.html
Blend4web and that kind of thing.
10 June 2016 12:03

Activation
Activate the Ambient Occlusion SSAO panel under the Render tab and set the Render Shadows parameter to AUTO or ON on the Rander > Shadows panel.
You did it right.

How can I enable it???
You also need at least one object that will cast or recieve shadows. So you need to enable Cast ot Recieve Shadows on any object.
Blend4web and that kind of thing.
09 June 2016 18:22

Here you are.
So, I baked animation and exported it. I can't see any difference. Can you point it?
Heres your example.

LukeVideoLowPoly.blend
LukeVideoLowPoly.html
Blend4web and that kind of thing.
09 June 2016 17:39

The thing is i just applied the rig and it whent wrong. I did no animation on that rig. So i don't unederstand why it is going all so wrong.
Ok, can you send me the file with wrong animation in it?
Blend4web and that kind of thing.
09 June 2016 17:08

Sure !
Before you started to animate your model you need to apply all scales and rotation on model geomety and also if you have any constrains in your armature then you need to bake all animation using Blend4Web animation baker, you can find a lot of tutorials on our site about it, also you can find detailed information in documentation.
Blend4web and that kind of thing.