Low-level resource loader. In order to load exported scenes, use the data module instead.
- Source:
Summary
Members
- AT_ARRAYBUFFER
- AT_ARRAYBUFFER_ZIP
- AT_AUDIO_ELEMENT
- AT_AUDIOBUFFER
- AT_IMAGE_ELEMENT
- AT_JSON
- AT_JSON_ZIP
- AT_SEQ_VIDEO_ELEMENT
- AT_TEXT
- AT_VIDEO_ELEMENT
Methods
Type Definitions
- AssetCallback(data, id, type, url, opt_paramopt)
- AssetRequest
- AssetType
- PackCallback()
- ProgressCallback(rate)
Detailed Description
Members
AT_ARRAYBUFFER
Asset type intended for loading various binary data. The loaded data will be
available as an ArrayBuffer object. Supported request methods: "GET".
Type:
- Source:
AT_ARRAYBUFFER_ZIP
Asset type intended for loading compressed binary data of a GZIP format. The
loaded data will be available as an ArrayBuffer object. Supported request
methods: "GET".
Type:
- Source:
AT_AUDIO_ELEMENT
Asset type intended for loading common audio files. The loaded data will be
available as an HTMLAudioElement object. Supported request methods: "GET".
Type:
- Source:
AT_AUDIOBUFFER
Asset type intended for loading audio files (preferably short audio assets).
The loaded data will be available as an AudioBuffer object. Supported request
methods: "GET".
Type:
- Source:
AT_IMAGE_ELEMENT
Asset type intended for loading common image files (JPEG, PNG, GIF). The
loaded data will be available as an HTMLImageElement object. Supported
request methods: "GET".
Type:
- Source:
AT_JSON
Asset type intended for loading JSON files. The loaded data will be available
as a JSON object. Supported request methods: "GET", "POST".
Type:
- Source:
AT_JSON_ZIP
Asset type intended for loading JSON files compressed in a GZIP format. The
loaded data will be available as a JSON object. Supported request methods:
"GET".
Type:
- Source:
AT_SEQ_VIDEO_ELEMENT
Asset type intended for loading video files of a special ".seq" format. The
loaded data will be available as an object of the following structure:
{ images: [HTMLImageElement, ...], fps: number }. Supported request methods:
"GET".
Type:
AT_TEXT
Asset type intended for loading files with a plain text. The loaded data will
be available as a String object. Supported request methods: "GET", "POST".
Type:
- Source:
AT_VIDEO_ELEMENT
Asset type intended for loading common video files. The loaded data will be
available as an HTMLVideoElement object. Supported request methods: "GET".
Type:
- Source:
Methods
enqueue(assets_pack, asset_cbopt, pack_cbopt, progress_cbopt)
Add the assets to the loading queue.
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
assets_pack |
Array.<module:assets~AssetRequest> | Array of the asset requests. | |
asset_cb |
AssetCallback |
<optional> |
Callback executed after a single asset is loaded |
pack_cb |
PackCallback |
<optional> |
Callback executed after the whole pack of assets is loaded |
progress_cb |
ProgressCallback |
<optional> |
Callback for the progress of loading. |
- Source:
Example
var m_assets = require("assets");
var asset_cb = function(data, id, type, url) {
console.log("LOADED:", url);
}
var pack_cb() {
console.log("ALL DATA LOADED!");
}
var progress_cb = function(rate) {
console.log(rate * 100 + "% LOADED");
}
m_assets.enqueue([
{id: "my_json001", type: m_assets.AT_JSON, url: "./my_json.json"},
{id: "my_img001", type: m_assets.AT_IMAGE_ELEMENT, url: "./my_image.jpg"}
], asset_cb, pack_cb, progress_cb);
Type Definitions
AssetCallback(data, id, type, url, opt_paramopt)
Callback executed after a single asset is loaded.
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
data |
Data | Loaded data. | |
id |
* | Data asset ID. | |
type |
AssetType | Data type. | |
url |
string | URL of a resource. | |
opt_param |
* |
<optional> |
Optional parameter |
- Source:
AssetRequest
An object that defines how the asset resource should be loaded.
Type:
- Object
Properties:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
id |
* | Asset identifier. Passed to the module:assets~AssetCallback as a parameter. Can be unique to distinguish asset requests if needed. | ||
type |
AssetType | Asset type. | ||
url |
string | URL of a resource. | ||
request_method |
string |
<optional> |
"GET" | Request method. Supported are "GET" and "POST". |
overwrite_header |
Object |
<optional> |
An object containing fields for overwriting request headers. For example: { "Content-Type": "image/png" }. | |
post_data |
* |
<optional> |
The request body that will be sent in a "POST" request. | |
param |
* |
<optional> |
An optional parameter that will be passed to the module:assets~AssetCallback. |
- Source:
AssetType
Asset type. Defines which type of data will be loaded, e.g: json, plain text,
binary buffer, ...
Type:
- number
PackCallback()
Callback executed after the whole pack of assets is loaded.
- Source:
ProgressCallback(rate)
Callback for the progress of loading.
Parameters:
Name | Type | Description |
---|---|---|
rate |
number | Amount of loaded data: 0 to 1. |
- Source: