Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
3842
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
2466
|
Evgeny Rodygin
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
3037
|
rebit
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
5427
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
3602
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
2930
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2588
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
4444
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
4988
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2516
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
13444
|
trepaning
|
image sequence as texture
|
trepaning
|
3
|
3445
|
Yuri Kovelenov
|
export shortcut key
|
Nils Austa
|
9
|
5847
|
Yuri Kovelenov
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
3893
|
Yuri Kovelenov
|
Text object - Beziere object too
|
Nils Austa
|
3
|
2763
|
Yuri Kovelenov
|
Instances and Glow
|
trepaning
|
4
|
3251
|
Yuri Kovelenov
|
Glow settings tweaking
|
David Duperron
|
4
|
3404
|
Yuri Kovelenov
|
Set specific bones to cyclic
|
trepaning
|
3
|
2721
|
trepaning
|
Parts Tree (Object Outliner)
|
mcolinp
|
10
|
6150
|
Yuri Kovelenov
|
Additions to camera's "panning mode"
|
aleksi1
|
4
|
4238
|
Yuri Kovelenov
|