"Quick view" button
|
crazyFolker
|
5
|
4224
|
Will Welker
|
"Change Camera" node
|
crazyFolker
|
4
|
3897
|
Yuri Kovelenov
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
3153
|
AdamGE
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
5939
|
Alexander Romanov
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
3635
|
Yuri Kovelenov
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
6515
|
Yuri Kovelenov
|
Instructive Loading Image
|
Will Welker
|
3
|
2930
|
Will Welker
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
3826
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
2451
|
Evgeny Rodygin
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
3022
|
rebit
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
5380
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
3587
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
2916
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2576
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
4423
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
4958
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2502
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
13378
|
trepaning
|
image sequence as texture
|
trepaning
|
3
|
3428
|
Yuri Kovelenov
|
export shortcut key
|
Nils Austa
|
9
|
5801
|
Yuri Kovelenov
|