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User posts Yuri Kovelenov
29 January 2016 12:36
I think override object's geometry may be the solution,but i don't konw how to use the method `
Please take a look at this code snippet.
The Founder | Twitter | Facebook | Linkedin
28 January 2016 22:07
Hi,

These videos created by our community can help you to start with the logic editor.
https://www.youtube.com/watch?v=QFxyAgl98FU
https://www.youtube.com/watch?v=LhZr89Xyo6s
https://www.youtube.com/watch?v=6yRRPl8Qsgk

We also upgraded our manual page in 16.01 so it now contains precise information about the inputs and the outputs.

See also our X-mas contest entries to get an idea what is possible - most of them are powered by the logic editor.
https://www.blend4web.com/en/forums/topic/1275/
https://www.blend4web.com/ru/forums/topic/1274/
The Founder | Twitter | Facebook | Linkedin
28 January 2016 19:13
Sorry for my bad english btw
Never mind, lots of people here are non-native English speakers too.
Apologize and thanks for the support
You're welcome, we are always glad to help!
The Founder | Twitter | Facebook | Linkedin
28 January 2016 19:07
Hi,
The transform API only provide a function to scale object in all axis,if i want to just scale object in one axis,what should i do?
Currently Blend4Web supports only uniform scale. You can probably try to achieve this using morphing or by overriding object's geometry.
The Founder | Twitter | Facebook | Linkedin
28 January 2016 18:55
Hi,
I tried Planetarium demo, and want to change top_right tag content binded with planets in runtime.
What API should I use to achieve this?
This can be done using custom anchors. See this code snippet.
and is this a right way to set name and other info above character model's head?
Yes, you're on the right track.
The Founder | Twitter | Facebook | Linkedin
28 January 2016 12:16
We are glad to announce the release of a new version of Blend4Web - an open source platform for creating 3D web applications. Although the month was short, we were able to implement lots of useful functions including API for line rendering and new nodes for the logic editor. In addition, we simplified the SDK installation and improved the Head-Mounted Display support.
https://www.blend4web.com/en/article/177/
The Founder | Twitter | Facebook | Linkedin
28 January 2016 12:16
Мы рады сообщить о выходе в свет очередной версии Blend4Web - открытой платформы для создания интерактивных трехмерных веб-приложений. Несмотря на короткий месяц, нам удалось реализовать множество полезного функционала: были разработаны API для рендеринга линий и добавлены новые узлы в редактор логики, а также упрощена установка SDK и улучшена поддержка шлемов виртуальной реальности.
https://www.blend4web.com/ru/article/176/
The Founder | Twitter | Facebook | Linkedin
28 January 2016 12:12
The Founder | Twitter | Facebook | Linkedin
28 January 2016 12:11
Компания Oracle объявила о прекращении разработки браузерного плагина Java.
Еще один шаг в правильном направлении.
The Founder | Twitter | Facebook | Linkedin
27 January 2016 12:43
Спасибо за обратную связь, мы обязательно учтем ваши пожелания!
The Founder | Twitter | Facebook | Linkedin