User posts Roman Sementsov
07 September 2015 14:23
Hello and welcome to the forum!
I've just checked SDK and I couldn't reproduce this errors. May be you use the release candidate version? Please, try to download the latest SDK.
The demo apps should work from the box. Please, check your SDK version
I've just checked SDK and I couldn't reproduce this errors. May be you use the release candidate version? Please, try to download the latest SDK.
How can this occur? Shouldn't the demo apps just run out of the box?
The demo apps should work from the box. Please, check your SDK version
02 September 2015 12:35
Добрый день.
Вы имеете ввиду различное поведение разных типов маппинга ? Если да, то можно прочитать об этом в документации: https://www.blend4web.com/doc/ru/textures.html#main-conf
Вы имеете ввиду различное поведение разных типов маппинга ? Если да, то можно прочитать об этом в документации: https://www.blend4web.com/doc/ru/textures.html#main-conf
01 September 2015 18:09
Hi.
And don't forget to set up your browser for loading local resources.
Concerning opening a new page, as I do not know javascript, I use the simple export and when I opend the exported file, I could not find anything that looks like what you wrote above.Try to use this example. Take a look at example.js script (and read this article if you want to write your own script).
And don't forget to set up your browser for loading local resources.
01 September 2015 14:16
01 September 2015 12:33
01 September 2015 11:46
31 August 2015 19:07
If you have an object which is influenced by physics, you have to use corresponding physics functions
You can read about physical methods in our doc.
31 August 2015 19:04
31 August 2015 18:56
Is there a way in the NLA script to have the page redirect open in a new page? I tried adding _blank to the address but unsurprisingly it did not work
Hello.
Unfortunately, NLA script open new page instead of opened page. If you want to open a new page, you should write js-script.
For example:
function mouse_down(e) {
var x = m_mouse.get_coords_x(e);
var y = m_mouse.get_coords_y(e);
var obj = m_scenes.pick_object(x, y);
if (m_scenes.get_object_name(obj) == "Cube")
window.open(URL);
}
Just a quick note to say that I have tested on safari and after activating the webgl button, the scene opens but freezes and there is no interaction. On the safari iphone, surprisingly it works. Any ideas why?
We'll check it. Thank you for feedback