User posts Rollo-s_Son
12 August 2015 07:49
12 August 2015 07:47
12 August 2015 07:44
12 August 2015 07:40
11 August 2015 05:44
Hello, hello! Здравствуйте! (I admit it, I cut-and-pasted that from a phrase website! ) The artist got curious about the tech side of things again!
Having figured out how to set up a B4W app that works like a simple viewer, I'd got the idea to compare loading speed of a larger file between B4W and Sketchfab. Sometimes it seems the Sketchfab loads faster, but I can't be sure - maybe it's just an issue of fluctuating connection speed.
Still, it never hurts to ask - is there something going on "under the hood" over at that site that lets stuff load faster? Or is this a byproduct of the fact that B4W is designed to do much more?
Also, aside from reducing file size, is there anything that can be done to speed up loading? Thanks!
Having figured out how to set up a B4W app that works like a simple viewer, I'd got the idea to compare loading speed of a larger file between B4W and Sketchfab. Sometimes it seems the Sketchfab loads faster, but I can't be sure - maybe it's just an issue of fluctuating connection speed.
Still, it never hurts to ask - is there something going on "under the hood" over at that site that lets stuff load faster? Or is this a byproduct of the fact that B4W is designed to do much more?
Also, aside from reducing file size, is there anything that can be done to speed up loading? Thanks!
21 July 2015 14:23
21 July 2015 04:42
Thank you, not just for the example but also the chance to boost my own confidence with a bit of debugging - not only did I figure out that "trans" and "recover_offset" needed to be defined as Float32 arrays, but I also had a problem of multiple objects trying to move out of each others way that I partly fixed by testing for obj=selected_obj.
18 July 2015 11:01
Since I've been playing with the furniture scene, my latest adventure is trying to understand collisions. I plan to go through the Jungle Outpost tutorial when my brain has forgiven me, but in the meantime I will ask my question, since maybe the answer is fast and easy:
How do I make a moveable object stop on collision? For example, if I wanted to put a structure in the "Cartoon Interior" scene that no furniture could move through, how would that be added to the existing demo?
How do I make a moveable object stop on collision? For example, if I wanted to put a structure in the "Cartoon Interior" scene that no furniture could move through, how would that be added to the existing demo?
18 July 2015 10:54
17 July 2015 22:27