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User posts Rollo-s_Son
12 February 2015 15:12
Seems like my ambition keeps exceeding Blend4Web's current abilities! . The nice thing about creativity is it seems there's always a workaround. I'll give the engine route a try, and keep exploring
12 February 2015 07:21
I'm hoping this is just another case of my overlooking some important setting.

The way I read it, the "Halo" option under Material > Game Settings > Face Orientation should force a mapped texture to orient toward the screen in some way, and Object > Blend4Web > Billboard should set an object to do much the same.

However, in the first case I see no change in texture view behavior. It rotates right along with the object I've applied it to, as normal.

Worse, in the second case I get an object that no longer displays my applied texture, and scales and rotates in a way that I can make no sense of - the screencap shows what I'd like to have displayed above the figure's head, and the linked html file shows the confusing result: if you turn the figure upside down you'll see a horizontal plain white rectangle instead of the 'chakra' emblem I created.

As always, thanks very much for your help and patience.



http://www.realwaxy.info/testbed/ChakraTexture.html



12 February 2015 02:59
Now it's gotten stranger - maybe I originally did this before updating Blender and the plugin (and I don't feel like reinstalling the old version just to make sure) but the symptom no longer shows when I generate and load the HTML fine.
12 February 2015 02:38
12 February 2015 02:32
I may as well throw this in - I don't suppose image textures can be animated, like maybe slowly fading between two images over and over? I have an idea of something else I wanted to try…
11 February 2015 01:29
Thanks! I have a general idea how to do this, but its always good to get Blend4Web specifics.
11 February 2015 01:26
What's the best or preferred way to send the file? Email (above link, attn: Pavel?), or a link to file, or…?
10 February 2015 16:17
I don't know if this is a bug or just a setting I've done wrong, but the highlight* on this object, which I've applied a halo material to, is shifted off to the right, and I'd like it to be centered. Any idea what's going on?



*I'm guessing it's not actually a highlight since it seems unrelated to how I have my lighting set up.
10 February 2015 16:05
I've been asked to recreate the following video effects in 3D. Can you give me any advice on how best to approach this with Blend4Web? Thank you!

http://www.ahealingplace.org/heartOverlay_2_auto.swf

http://www.ahealingplace.org/fields5_SinChkras_autoRun_4_rose_noOverlay.swf

http://www.ahealingplace.org/Female_wNav6_colapseOnly.swf



03 January 2015 10:27
I also would like to see a constraint on panning range in "target" mode. I'd like to prevent such things as being able to see the bottom of a ground plane or underside of a structure.