User posts Rollo-s_Son
05 December 2014 15:24
The output is similar to what I did in my sample html file. I want to know if this can be done with a sphere instead of a flat circle . To put it another way, I want to expand waves out from a center point in three dimensions rather than two.
I could get a similar effect to what I want by combining the "chasing lights" animated material with a set of different sized spheres, one inside the next, but this would make for many meshes and a large file, which I wish to avoid.,
I could get a similar effect to what I want by combining the "chasing lights" animated material with a set of different sized spheres, one inside the next, but this would make for many meshes and a large file, which I wish to avoid.,
05 December 2014 13:12
I am just an endless supply of questions
Is there a way to create the linked effect with nested spheres instead of circles? Can it be done through a material (perhaps using the particle system - totally new to me so I'm not sure if it's capable of doing what I see in my mind)? My first real exposure to 3D was a program called Bryce, and I was able to do something similar with what was called volumetric material (though I never tried animating it). I hope that helps.
http://realwaxy.info/EMFDevices/Expanding_Rings.html
Is there a way to create the linked effect with nested spheres instead of circles? Can it be done through a material (perhaps using the particle system - totally new to me so I'm not sure if it's capable of doing what I see in my mind)? My first real exposure to 3D was a program called Bryce, and I was able to do something similar with what was called volumetric material (though I never tried animating it). I hope that helps.
http://realwaxy.info/EMFDevices/Expanding_Rings.html
05 December 2014 01:52
05 December 2014 01:44
03 December 2014 07:57
I'm asking this on behalf of a person I work with, so I apologize for any lack of clarity, or any mistakes I make in conveying what she means, in advance.
Are there any plans to expand on the export options? Perhaps three.js? My colleague would appreciate something in a "rawer" form that would be easier to combine with code. She wants to just be able to use the output with transparency for a custom background. The balloon tutorial works a bit like what she has in mind, but something about the coding is a roadblock to what she wants to do.
Are there any plans to expand on the export options? Perhaps three.js? My colleague would appreciate something in a "rawer" form that would be easier to combine with code. She wants to just be able to use the output with transparency for a custom background. The balloon tutorial works a bit like what she has in mind, but something about the coding is a roadblock to what she wants to do.
20 November 2014 10:38
20 November 2014 08:41
20 November 2014 08:16
I think this is another case of a "hidden" setting. I tried duplicating what you did here, and got the texture 'mapped' to the center of my object, with 'stripes' extending out from the sides as before. When I appended your material and applied it to my model, this effect went away.
I scrolled up and down in various panels to see if I could find the difference, but no luck.
I scrolled up and down in various panels to see if I could find the difference, but no luck.
19 November 2014 08:16