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由用户创建的信息 尤里·卡夫兰诺
22 June 2017 12:47
Will, thanks for sharing your experience, it is really helpful!
Here is the optimized blend file with the textures baked (15 Mb).
The exported HTML file is attached too: odm.html (19 Mb).

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20 June 2017 10:20
К примеру на сервере есть php скрипт который получает данные обрабатывает их записывает в базу данных и отправляет обработанные данные обратно пользователю. Подскажите как отправить данные на сервер?
С точки зрения веб-разработки Blend4Web - это просто фронтенд библиотека, поэтому отправку на сервер можно организовать стандартными методами JavaScript. Также в редакторе логики имеется нода Network, с помощью которой можно реализовать взаимодействие с сервером без программирования.
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20 June 2017 09:51
отлично получилось, а кто делал?
Авторы пожелали остаться неизвестными.
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13 June 2017 10:52
08 June 2017 10:31
We started to publish conference videos: check them out using this playlist!

Here is also personal #b4wconf and Moscow experiences of Pablo Vazquez who was presenting at the conference (Spanish):
https://www.youtube.com/watch?v=m6avVlXau3U

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07 June 2017 10:23
Hi,

As Will suggested, you can apply a video texture to the surface of some plane in front of the camera (here is another tutorial). You can also use a <video> HTML element for this.
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06 June 2017 18:51
Uncaught TypeError: b is not a function Script: http://atelearning.com/Testbed/kuhnya/js/b4w.min.js Line: 204 Column: 380 StackTrace: TypeError: b is not a function
Предоставьте ссылку за запуск приложения, посмотрим в чем дело.
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06 June 2017 14:39
Coupled with Blend4Web, this looks like a very useful tool for bringing Max-based content online in a few clicks.
http://www.3dtoall.com/products/maxtoblender/
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06 June 2017 12:55
Hi,

print.js:73 B4W ERROR: Material "mat_node_rgb" was not found in the object "Cube.001".
How should I create the required material?

When you call the set_nodemat_rgb() function in your JS code it expects that the object has a node-based material (with a certain name) with an RGB node inside it (also with a certain name which you use to refer to it from your JS code). You might want to look at the corresponding .blend file of this example to find out how it works.
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06 June 2017 12:00
Hi Brian, great to see you on the forums again!
select an object or multiple objects in a scene
Perhaps this can be an answer
https://blender.stackexchange.com/questions/46101/how-to-select-all-objects-in-a-scene

select one of many cameras in a scene
Not sure what you mean, but here is what I found anyway
https://blender.stackexchange.com/questions/14663/how-to-set-multiple-camera-views-in-one-scene
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