由用户创建的信息 ToshiCG
26 January 2016 03:56
12 January 2016 08:04
12 January 2016 03:44
08 January 2016 09:47
08 January 2016 08:54
Hey guys, got two questions.
First question one is straightforward, hope there is a straightforward answer too.
When *not* using node materials there is a slider that controls the strength of the normal map. How do I achieve the same with nodes?
Second question: if I have two normal maps and want to combine there effects is there a way to do that with nodes? The thing is both normal maps use different uv sets so doing it in Photoshop is not an option.
First question one is straightforward, hope there is a straightforward answer too.
When *not* using node materials there is a slider that controls the strength of the normal map. How do I achieve the same with nodes?
Second question: if I have two normal maps and want to combine there effects is there a way to do that with nodes? The thing is both normal maps use different uv sets so doing it in Photoshop is not an option.
11 December 2015 12:04
11 December 2015 11:06
Hey sorry I can't provide the full scene but here it is what I am doing. Hope it makes sense.
Basically I have two planes - background and foreground - resized to fit in the frustum of the camera to create the feeling of an environment. In between I have 3d models.
It works but it's kinda hacky. Let me know if you guys have better ideas :)
You can see the setup on the left and the camera view on the right.
Basically I have two planes - background and foreground - resized to fit in the frustum of the camera to create the feeling of an environment. In between I have 3d models.
It works but it's kinda hacky. Let me know if you guys have better ideas :)
You can see the setup on the left and the camera view on the right.
10 December 2015 10:59
Hey guys,
I am trying to make an application in which there are several layers which never interact with each other, so I was thinking that if I could overlay the input of several cameras that would be a clean workflow.
A common example would be making an interface overlay or in my case adding background and foreground elements that always stick to the camera.
Is this possible as of yet?
I am trying to make an application in which there are several layers which never interact with each other, so I was thinking that if I could overlay the input of several cameras that would be a clean workflow.
A common example would be making an interface overlay or in my case adding background and foreground elements that always stick to the camera.
Is this possible as of yet?
09 December 2015 04:44