Сообщения, созданные пользователем v3ny
11 мая 2017 07:24
Guys,
This is not B4W 'working' on hololens.
Hololens runs windows 10 which runs Edge.
This is B4W working on Edge Browser which is not worth celebrating really ;)
Visual Studio & Unity export to hololens and you are immersed in the 3D scene the same as VR.
https://developer.microsoft.com/en-us/windows/mixed-reality/galaxy_explorer
We should be thinking similar to the way that b4w integrates with HTC-Vive.
Take the Blend4Web Solar system demo and instead of having a 3D background make it transparent.
Is it possible to get the canvas to be completely transparent in chromium?
(update!)
all you need to do to achieve the holographic effect is transmit any screen on to a transparent glass at 45 degree angle, the background you use doesn't matter but black seems to work best.
(update!)
You could achieve a similar effect on a phone by replacing the background with the input from the camera. Make canvas transparent and put camera video behind it?
This is not B4W 'working' on hololens.
Hololens runs windows 10 which runs Edge.
This is B4W working on Edge Browser which is not worth celebrating really ;)
Visual Studio & Unity export to hololens and you are immersed in the 3D scene the same as VR.
https://developer.microsoft.com/en-us/windows/mixed-reality/galaxy_explorer
We should be thinking similar to the way that b4w integrates with HTC-Vive.
Take the Blend4Web Solar system demo and instead of having a 3D background make it transparent.
Is it possible to get the canvas to be completely transparent in chromium?
(update!)
all you need to do to achieve the holographic effect is transmit any screen on to a transparent glass at 45 degree angle, the background you use doesn't matter but black seems to work best.
(update!)
You could achieve a similar effect on a phone by replacing the background with the input from the camera. Make canvas transparent and put camera video behind it?
20 апреля 2017 03:21
19 апреля 2017 05:15
14 марта 2017 08:20
Thanks Roman!
I have a sphere surrounding the my object which is providing an 'HDRI' type lighting effect (not actual HDRI - not supported)..
I think the sphere must be blocking the env effects.. i won't be able to confirm until Thurs.. your Friday'ish.. thanks very much for confirming.. BIG HELP!!!
I have a sphere surrounding the my object which is providing an 'HDRI' type lighting effect (not actual HDRI - not supported)..
I think the sphere must be blocking the env effects.. i won't be able to confirm until Thurs.. your Friday'ish.. thanks very much for confirming.. BIG HELP!!!
13 марта 2017 17:05
<div class="settingsMenu" id="settingsMenu">
<div class="sliderContainer" id="sliderContainer">
<input type="range" id="HrangeRed" min="0" max="255" value="0">Horizon Red
<span id="Hrtxt">(0)</span>
<input type="range" id="HrangeGreen" min="0" max="255" value="0">Horizon Green
<span id="Hgtxt">(0)</span>
<input type="range" id="HrangeBlue" min="0" max="255" value="0">Horizon Blue
<span id="Hbtxt">(0)</span>
<input type="range" id="HrangeAll" min="0" max="255" value="0">Horizon All
<span id="Hatxt">(0)</span>
<input type="range" id="ZrangeRed" min="0" max="255" value="0">Zenith Red
<span id="Zrtxt">(0)</span>
<input type="range" id="ZrangeGreen" min="0" max="255" value="0">Zenith Green
<span id="Zgtxt">(0)</span>
<input type="range" id="ZrangeBlue" min="0" max="255" value="0">Zenith Blue
<span id="Zbtxt">(0)</span>
<input type="range" id="ZrangeAll" min="0" max="255" value="0">Zenith All
<span id="Zatxt">(0)</span>
<input type="range" id="envEnergy" min="0" max="10" value="0">Env Energy
<span id="Etxt">(0)</span>
<input type="range" id="lamp0" min="0" max="100" value="1">Lamp0
<span id="L0txt">(0)</span>
<input type="range" id="lamp1" min="0" max="100" value="1">Lamp1
<span id="L1txt">(0)</span>
<input type="range" id="lamp2" min="0" max="100" value="1">Lamp2
<span id="L2txt">(0)</span>
<input type="range" id="lamp3" min="0" max="100" value="1">Lamp3
<span id="L3txt">(0)</span>
<input type="range" id="lamp4" min="0" max="100" value="1">Lamp4
<span id="L4txt">(0)</span>
<input type="range" id="lamp5" min="0" max="100" value="1">Lamp5
<span id="L5txt">(0)</span>
<input type="range" id="lamp6" min="0" max="100" value="1">Lamp6
<span id="L6txt">(0)</span>
<input type="range" id="lampALL" min="0" max="100" value="1">All Lamps
<span id="Lalltxt">(0)</span>
</div>
<span class="settingsTextBox" id="setttingsTextBox">Settings</span>
</div>
.settingsMenu
{
position: absolute;
border-style: solid;
border-width: 1px;
width: 30%;
visibility: hidden;
height: 520px;
transform-origin: 120.047px 110.215px 0px;
background-image: none;
background-color: rgb(53, 49, 49);
top: 10%;
max-width: 300px;
min-width: 300px;
min-height: 520px;
}
.sliderContainer
{
border: 1.63934px solid rgb(255, 0, 0);
color: rgb(255, 0, 0);
outline-color: rgb(255, 0, 0);
position: absolute;
column-rule-color: rgb(255, 0, 0);
-webkit-text-emphasis-color: rgb(255, 0, 0);
-webkit-text-fill-color: rgb(255, 0, 0);
-webkit-text-stroke-color: rgb(255, 0, 0);
top: 25px;
height: 480px;
transform-origin: 104.5px 57.125px 0px;
width: 100%;
}
13 марта 2017 16:59
13 марта 2017 08:36
I don't think that the environment_energy parameter is working.
Has anyone tried this?
Horizon and Zenith work fine but env energy has no effect.
m_scenes.set_environment_colors(environment_energy, horizon_color, zenith_color);
The example from the API docs uses 0.8.. when I use the get_environment_colors.. it tells me that the value is 1. I confirm that It's taking my change but not having any impact..
perhaps I'm using it incorrectly?
thanks!
Has anyone tried this?
Horizon and Zenith work fine but env energy has no effect.
m_scenes.set_environment_colors(environment_energy, horizon_color, zenith_color);
The example from the API docs uses 0.8.. when I use the get_environment_colors.. it tells me that the value is 1. I confirm that It's taking my change but not having any impact..
perhaps I'm using it incorrectly?
thanks!
09 марта 2017 04:34