User posts Yuri Kovelenov
02 November 2015 10:54
02 November 2015 10:37
02 November 2015 10:30
Hi,
See http://www.javascriptkit.com/script/script2/soundlink.shtml
BTW, is there anything that would prevent the use of normal HTML5 audio features at the same time than the B4W JS engine ?You can surely use plain HTML5 audio.
See http://www.javascriptkit.com/script/script2/soundlink.shtml
02 November 2015 10:27
Hi,
Distance from the camera to an object can obtained as follows:
Objects can be scaled with the following method:
Hope this helps!
Distance from the camera to an object can obtained as follows:
var obj_pos = m_trans.get_object_center(obj);
var cam_eye = m_cam.get_eye(camobj);
var dist = m_vec3.dist(obj_pos, cam_eye);
Objects can be scaled with the following method:
m_trans.set_scale(obj, factor);
Hope this helps!
02 November 2015 10:18
Мне вот тут тоже понадобилось превратить кубик в параллелепипедик.Также можно воспользоваться низкоуровневыми API.
Пример https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=dynamic_geometry
29 October 2015 20:05
29 October 2015 17:33
Мы рады сообщить о выходе в свет очередной версии Blend4Web, открытой платформы для создания интерактивных трехмерных веб-приложений. В этом релизе: новые возможности менеджера проектов, новые узлы редактора логики, улучшенный антиалиасинг и поддержка текстур произвольных размеров.
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29 October 2015 17:32
We are proud to announce a new release of Blend4Web, an open source framework for creating interactive 3D web content. In this release you'll find: new features in the project manager, new logic nodes, improved anti-aliasing and support for textures of any size.
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Read more…
29 October 2015 09:28
29 October 2015 09:27