User posts Pavel Kotov
23 December 2016 10:43
Hi!
Glass is still unsupported, as well as Translucent node.
Here you can find the list of nodes supported so far
Glass is still unsupported, as well as Translucent node.
Here you can find the list of nodes supported so far
14 December 2016 12:17
08 December 2016 17:10
Blend4Web doesn't suppors non-uniform scaling. For example, the scale of an object(XYZ) can be 1; 1; 1 or 0,3; 0,3; 0,3 but not 1, 3, 2.
The scaling works on object only, not touching the mesh itself. And when you apply scale it applies it to the mesh - and drops Scale parameter back to normal (1, 1, 1).
Some modifiers can broke if the scaling is not 1, 1, 1 (like Bevel)
The same is with applying location and rotation.
The scaling works on object only, not touching the mesh itself. And when you apply scale it applies it to the mesh - and drops Scale parameter back to normal (1, 1, 1).
Some modifiers can broke if the scaling is not 1, 1, 1 (like Bevel)
The same is with applying location and rotation.
08 December 2016 14:59
07 December 2016 17:49
07 December 2016 11:58
07 December 2016 10:44
06 December 2016 19:20
06 December 2016 17:35
06 December 2016 15:38