User posts malutanpetronel@gmail.com
05 June 2017 18:59
Yes, thank you. I did not set the dynamic geomety and materials.
Now js continue but
print.js:73 B4W ERROR: Material "mat_node_rgb" was not found in the object "Cube.001".
How should I create the required material? I was trying to follow this example
https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=material_api
…
B4W ERROR: RGB node "RGB" was not found in the object "Cube.001".
Now js continue but
print.js:73 B4W ERROR: Material "mat_node_rgb" was not found in the object "Cube.001".
How should I create the required material? I was trying to follow this example
https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=material_api
…
B4W ERROR: RGB node "RGB" was not found in the object "Cube.001".
26 May 2017 20:17
In my blend file I did tried to change the material with
var group_5 = m_scenes.get_object_by_name('group_10.002', m_scenes.DATA_ID_ALL);
m_mat.set_nodemat_rgb(group_5, ["mat_node_rgb", "RGB"], 0, 1, 0);
but I get
The type of the object "group_10.002" is not "MESH" or it is not dynamic.
Any idea please ?
var group_5 = m_scenes.get_object_by_name('group_10.002', m_scenes.DATA_ID_ALL);
m_mat.set_nodemat_rgb(group_5, ["mat_node_rgb", "RGB"], 0, 1, 0);
but I get
The type of the object "group_10.002" is not "MESH" or it is not dynamic.
Any idea please ?
26 May 2017 19:18
yes seen in the console … B4W WARN: negative scale for object "group_8.019", can lead to some errors
Readed that you need to apply rotation and scale for objects in blender but in my case I get cannot apply to a multi user object "group1", mesh "mesh1" aborting….
Fixed this by making then not multi user and then was able to apply rotation and scale
Readed that you need to apply rotation and scale for objects in blender but in my case I get cannot apply to a multi user object "group1", mesh "mesh1" aborting….
Fixed this by making then not multi user and then was able to apply rotation and scale
26 May 2017 18:14
26 May 2017 07:38
25 May 2017 20:33
I do created a building and I did mirrored each apartment , then each side to obtain a floor level.
I did exported through DAE to blender where, after I placed some light I've got what can be seen in the right bottom side…
Somehow mirroring in Sketchup with a scale of -1 (that's how is to be done) is inversing something and the correct result shown in Blender is wrongly exported !
Can you check this to see why is it happening or how could be fixed ?
With kind regards
Petronel
I did exported through DAE to blender where, after I placed some light I've got what can be seen in the right bottom side…
Somehow mirroring in Sketchup with a scale of -1 (that's how is to be done) is inversing something and the correct result shown in Blender is wrongly exported !
Can you check this to see why is it happening or how could be fixed ?
With kind regards
Petronel
29 April 2017 18:12
After rendering main_canvas_container get rendered with a style of width:320px;
If I remove in firebug the width, then it takes all the expected width, but if I try to remove the height, everything including the width is put back on 320px respectively on the initial value
Any idea why or how to prevent this happening ?
If I remove in firebug the width, then it takes all the expected width, but if I try to remove the height, everything including the width is put back on 320px respectively on the initial value
Any idea why or how to prevent this happening ?
29 April 2017 18:02
hi
I still have a similar issues so I've thought to add here a short description.
I do try to integrate an exported html which work ok in adminlte theme https://almsaeedstudio.com/themes/AdminLTE/index2.html
<section class="content">
<div class="row">
<div id="main_canvas_container" style="width:100%; height:100%;" class="col-md-12 col-sm-12 col-xs-12">
</div>
</div>
</section>
tried also without adding like
<section class="content">
<div class="row">
<div class="col-md-12 col-sm-12 col-xs-12">
<div id="main_canvas_container"></div>
</div>
</div>
</section>
but in both case I just got a smaller rendering area than I was expecting
Can you see where I do wrong
I still have a similar issues so I've thought to add here a short description.
I do try to integrate an exported html which work ok in adminlte theme https://almsaeedstudio.com/themes/AdminLTE/index2.html
<section class="content">
<div class="row">
<div id="main_canvas_container" style="width:100%; height:100%;" class="col-md-12 col-sm-12 col-xs-12">
</div>
</div>
</section>
tried also without adding like
<section class="content">
<div class="row">
<div class="col-md-12 col-sm-12 col-xs-12">
<div id="main_canvas_container"></div>
</div>
</div>
</section>
but in both case I just got a smaller rendering area than I was expecting
Can you see where I do wrong
21 April 2017 17:00