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由用户创建的信息 尤里·卡夫兰诺
09 September 2015 11:36
Да, бага воспроизвелась у нас. Фикс будет доступен в конце месяца в релизе, или можете сами его применить и скомпилировать движок.

diff --git a/src/camera.js b/src/camera.js
index e5cafb3..4b861ea 100644
— a/src/camera.js
+++ b/src/camera.js
@@ -1036,7 +1036,9 @@ function update_ortho_scale(obj) {
     if (!m_obj_util.is_camera(obj))
         return;
 
-    if (render.cameras[0].type === exports.TYPE_ORTHO) {
+    var cams = render.cameras;
+
+    if (cams[0].type === exports.TYPE_ORTHO) {
         if (render.move_style === exports.MS_TARGET_CONTROLS) {
             var dir_dist = m_vec3.dist(render.trans, render.pivot);
             var new_scale = dir_dist / render.init_dist * 
@@ -1047,10 +1049,10 @@ function update_ortho_scale(obj) {
             var new_scale = dir_dist / render.init_dist * 
                         render.init_top;  
         } else
-            var new_scale = obj.render.cameras[0].top;
+            var new_scale = cams[0].top;
 
-        for (var i in obj.render.cameras) {
-            var cam = obj.render.cameras[i];
+        for (var i = 0; i < cams.length; i++) {
+            var cam = cams[i];
             cam.top = new_scale;
             set_projection(cam, cam.aspect);
         }
开发主管 | 新浪微博
09 September 2015 10:17
Great! This is the most detailed and cool Blend4Web video review on youtube so far! Didn't know about the "Kick the bucket" idiom.

You might create and maintain a separate topic for your videos in the Projects section of the forum.

We'll also share it via our social media. Looking forward to more videos!
开发主管 | 新浪微博
08 September 2015 18:46
Здравствуйте!

Не могли бы Вы подготовить отдельный HTML файлик, в котором воспроизводится эта проблема, и приаттачить его на форуме? Заранее спасибо.
开发主管 | 新浪微博
08 September 2015 18:41
Hi, and welcome!

You might use low-level methods extract_vertex_array() and extract_index_array() to retrieve mesh geometry data in your app.
开发主管 | 新浪微博
08 September 2015 17:31
So I think videos that show each step assuming no knowledge of Blender would be cool.
By coincidence, we just discussed that today and planned to expand the user manual with topics related to general Blender use. Indeed, this will be very helpful for newcomers to start with the Blend4Web workflow.
开发主管 | 新浪微博
08 September 2015 17:00
Hi Will,

Just watched your video - it is awesome! I agree that walk-throughs you mentioned would be very useful.

See an example blend file in the SDK for making page redirects without coding.

Sound can be added as described in this tutorials: [1], [2], [3]. See also the manual page and sources for the Island demo.

For different animation types see the doc page and tutorials throughout the blog.

If you find some time and decide to create video tutorials by yourself, I'm pretty sure it would appreciated by our community very much! We are ready to provide you with whatever assistance you may need, including promotion.


开发主管 | 新浪微博
06 September 2015 08:01
Hi!
The Blend4Web tab is missing in the Scene, Export, and some of the other panels.
Since 15.06 the interface no longer has Blend4Web tabs. We are in process of updating all the tutorials, but this takes time. The user manual should be up-to-date. Hope this helps!

开发主管 | 新浪微博
03 September 2015 18:02
В команду разработчиков Blend4Web требуется дизайнер, работающий в свободных инструментах.

http://hh.ru/vacancy/13151309
开发主管 | 新浪微博
31 August 2015 17:55
Our team is glad to present a new release of Blend4Web, an open source tool for developing interactive 3D web applications. In this release you will find: the node-based logic editor, support for multiple "Material" nodes in node materials, tools ported to Windows, support for the brand new browser Microsoft Edge and new APIs for parent-relative transforming. We also present a new demo app with this release - a large-scale visualization of a real manufacturing enterprise.

https://www.blend4web.com/en/article/141/
开发主管 | 新浪微博
31 August 2015 17:54
Представляем вашему вниманию очередной релиз Blend4Web, инструмента для разработки интерактивных 3D веб-приложений. В этом релизе: новый нодовый редактор логики, поддержка нескольких нод "Material" в нодовых материалах, портирование инструментария для работы на ОС Windows, поддержка браузера Microsoft Edge, API для перемещения относительно родительских объектов. Также вместе с этим релизом мы представляем новое приложение - масштабную визуализацию технологических процессов реального промышленного производства.

https://www.blend4web.com/ru/article/140/
开发主管 | 新浪微博