由用户创建的信息 gritchie
10 May 2017 15:17
Getting this error on IE 11…
Though it's working fin in Chrome and FF: http://webgl.garyritchie.com/frm/frm_elongated/
HTML1300: Navigation occurred.
frm_elongated
B4W WARN: iPhone, IE11 or Edge detected. Enable sequential video fallback for video textures.
B4W ERROR: Batch texture can't use renderbuffer
SCRIPT5022: engine panic:
The engine tried to perform an invalid operation and halted.
Please copy the console contents above and submit it to the Blend4Web forum at
https://www.blend4web.com/en/forums/forum/17/
b4w.simple.min.js (1649,371)
Though it's working fin in Chrome and FF: http://webgl.garyritchie.com/frm/frm_elongated/
27 April 2017 20:09
support of roughness for reflections is still experimental and in developing, for now roughness only affects direct lighting, not environment. But we are working hard on it
I will make a presentation on our pbr/cycles plans which will also address this theme in the upcoming b4w conference
Sounds great, I'll be watching remotely. Cheers!
27 April 2017 15:17
Thanks Konstantin, that helps to confirm what I was attempting. It seems I had wrong expectations for how this feature would work and that I'll still need to do appropriate texture set-up to simulate image-based lighting. I'm still learning.
My expectation was that there would be some lighting going on, similar to Cycles (top left.) On an object with ~0.8 roughness I wouldn't expect so much reflection (top right.)
My expectation was that there would be some lighting going on, similar to Cycles (top left.) On an object with ~0.8 roughness I wouldn't expect so much reflection (top right.)
26 April 2017 00:30
11 February 2015 22:29
15 January 2015 18:19
Error: Incomplete mesh; Material slot is empty
This occurs on objects where the material is applied to the object.
Is there a requirement to attach the material to the data slot?
Currently working out how to get SketchUp models (with some textures) into Blender. Do some cleanup, and export to WebGL. My team is currently using Google SketchUp 8 on Windows; Blender 2.72b on Windows and Ubuntu 14.04 with the Blend4Web addon v14.10.
Collada from SU into Blender but will try with OBJ…
This occurs on objects where the material is applied to the object.
Is there a requirement to attach the material to the data slot?
Currently working out how to get SketchUp models (with some textures) into Blender. Do some cleanup, and export to WebGL. My team is currently using Google SketchUp 8 on Windows; Blender 2.72b on Windows and Ubuntu 14.04 with the Blend4Web addon v14.10.
Collada from SU into Blender but will try with OBJ…