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由用户创建的信息 Rowanlebsack
01 October 2024 06:02 [ON MODERATION]
To use a world-normal-map in shader nodes, you'd typically connect your normal map texture to the Normal input of the shader. In creating 3D environments, effective shading can be crucial, much like balancing tasks in Monkey Mart where organization is key. Ensure your normals align correctly with the surface for realistic lighting.