由用户创建的信息 MK
15 December 2016 13:12
12 December 2016 12:35
08 December 2016 16:21
Thx a lot - I switched to planes instead on cubes for buttons and this makes things a lot easier.
My first attempt to reproduce your scenario resultet in the scaling issue first mentioned. After having applied the scale of the object with Ctrl+A everything looked exactly like in Blender. What does this "apply scale" exactly do? The internet blogs/forums are a bit misleading sometimes.
My first attempt to reproduce your scenario resultet in the scaling issue first mentioned. After having applied the scale of the object with Ctrl+A everything looked exactly like in Blender. What does this "apply scale" exactly do? The internet blogs/forums are a bit misleading sometimes.
08 December 2016 13:20
Hello Pavel,
thx for the welcome and tips. :)
I could build a small menu by inserting an empty object, parenting it to the camera and add the menu buttons to the empty object as child elements. Now the buttons are always at the same position.
Is it possible to easily align my navigation buttons to the cameras view direction? I'm struggling the correct position/rotation.
thx for the welcome and tips. :)
I could build a small menu by inserting an empty object, parenting it to the camera and add the menu buttons to the empty object as child elements. Now the buttons are always at the same position.
Is it possible to easily align my navigation buttons to the cameras view direction? I'm struggling the correct position/rotation.
06 December 2016 18:30
Hello,
I'm new to blend4web and would like to know best practices for the creation of scene menu panels for scene interaction. I've created a mathematical model for demonstration purposes and would like to let the scene user switch components on and off preferably with a menu panel (html-based or rendered).
Can I achieve this without digging deeper into the coding mechanics by using Blender only? I created a button by parenting it to a camera, set "Viewport Align" and added some logic nodes. This does not really work as the button seems to be way to large (nearly fills screen) even if it's small in the Blender viewport.
Any help would be very appreciative.
- Marcel
I'm new to blend4web and would like to know best practices for the creation of scene menu panels for scene interaction. I've created a mathematical model for demonstration purposes and would like to let the scene user switch components on and off preferably with a menu panel (html-based or rendered).
Can I achieve this without digging deeper into the coding mechanics by using Blender only? I created a button by parenting it to a camera, set "Viewport Align" and added some logic nodes. This does not really work as the button seems to be way to large (nearly fills screen) even if it's small in the Blender viewport.
Any help would be very appreciative.
- Marcel