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Сообщения, созданные пользователем theatre-sound-training
25 июля 2023 17:49 [ON MODERATION]
As a sound designer who also teaches theatre sound training, I found this article on the game voicing process in Pyatigor's Tale truly fascinating! It's incredible to see how much effort and creativity goes into creating the perfect audio experience for a game.

I particularly enjoyed reading about the process of voicing the main character. The way you combined different sound samples and manipulated them in Audacity to achieve the desired effect was both ingenious and resourceful. The transformation of the voice to make the character sound more youthful with the Change Pitch effect was especially impressive.

The attention to detail in creating the sound for the golem's walk was also commendable. The way you incorporated various sounds like shuffling in the sand and the impact of a blunt object to add heaviness to the golem's stomp really brought the character to life.

The complexity of synchronizing the sounds with the golem's animation during its get-out sequence demonstrates the level of precision and technical expertise required in game sound design.

As a sound design educator, I'm always on the lookout for innovative ideas to inspire my students. This article has given me some great new concepts to share with them. It's fantastic to see how tools like Audacity and Blend4Web can be leveraged to create immersive audio experiences in games.

Thank you for sharing your expertise and providing insights into the world of game voicing. I'm excited to see how your knowledge and experiences in this field will continue to shape and enhance future game soundscapes. Keep up the excellent work!