Сообщения, созданные пользователем berdon
10 июля 2017 09:25
Dear Will, I found the same question in link, and I solve the problem, thanks for your attention.
To get the character, the right code is here.
To get the character, the right code is here.
character=m_scs.get_object_by_name("02_01walk",modelID);
10 июля 2017 05:32
09 июля 2017 19:23
Hi, in my project, I need to load two .json files in the order. When I have loaded second file, the model is visual in the scene, but I cannot get it by
, the error is "print.js:73 B4W ERROR: get object 02_01walk: not found".
But when I loaded the file first, the code is successful.
So , how to load multiple model .json files for different times.
character=m_scs.get_object_by_name("02_01walk");
But when I loaded the file first, the code is successful.
So , how to load multiple model .json files for different times.
12 июня 2017 18:47
Reply to post of user Will WelkerHi Will, I still could't calculate the bones bones coordinates from the bones angel and the length of bone, because only the quadruples can calculate the final point from the original point, but I got an error result.
Hi berdon,
This might help:
get_bone_tsr(armobj, bone_name, dest)
Or,
get_bone_tsr_rel(armobj, bone_name, dest)
You also have the set_bone functions on this page.
12 июня 2017 11:25
12 июня 2017 04:11
11 июня 2017 19:00
05 июня 2017 06:15
For the Cycles nodes, I skipped them and went straight to the UV textures. I don't know enough about Cycles nodes to be sure if these could work they way they were put together. Changed .blend file attached.WOW, dear Will, thank you very much. Now the exported html file is proper. And I look forward to other suggestions.
04 июня 2017 16:38