User posts Yuri Kovelenov
25 May 2016 10:48
24 May 2016 15:23
История Experience Curiosity, интерактивного проекта в жанре "серьезная игра", разработанного Лабораторией реактивного движения NASA с использованием 3D веб-фреймворка Blend4Web, получила продолжение.
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23 May 2016 14:56
23 May 2016 14:55
В партнерской программе, предназначенной для студий и фрилансеров, работающих по контракту, произошли изменения.
https://www.blend4web.com/ru/article/229/
https://www.blend4web.com/ru/article/229/
20 May 2016 12:54
20 May 2016 12:14
20 May 2016 11:56
Something like this can be achieved by applying 3D CSS rules to an iframe element. These rules, in turn, should be calculated from the current camera position in your WebGL scene. This method has its limitations of course, namely, you cannot render a 3D object in front of the iframed website and have interactivity at the same time.
It however will work if your website surface is intended to be in the front of the scene all the time, like in the above-mentioned example.
It however will work if your website surface is intended to be in the front of the scene all the time, like in the above-mentioned example.
19 May 2016 20:06
Great work! Here is the HTML file attached for faster downloading (if you don't mind).
B4W102.html
B4W102.html
19 May 2016 11:35
19 May 2016 11:04