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User posts Yuri Kovelenov
17 December 2014 10:37
Мастерство постепенно растет - металлический материал, интерактивность с использованием NLA Script, ограничители камеры, и главное, логотип и ссылка на Blend4Web на месте



Ссылка на модель
The Founder | Twitter | Facebook | Linkedin
16 December 2014 20:47
Oh I see

What about particles?
The Founder | Twitter | Facebook | Linkedin
16 December 2014 18:35
Other photos are coming
The Founder | Twitter | Facebook | Linkedin
16 December 2014 18:29
Little girls are playing:



The Founder | Twitter | Facebook | Linkedin
16 December 2014 18:27
Some first photos from this CGEvent.

Our stand:


The Founder | Twitter | Facebook | Linkedin
16 December 2014 14:28
15 December 2014 19:00
Is it possible to access the FPS_MOUSE_MULT from a game script?
It would be ideal to be able to adjust the rotation speed not only while testing but perhaps to set up a "quick look".

By coincidence, some days ago our guys have implemented the possibility to set up camera speed parameters via Blender UI and via Blend4Web API. This functionality will be part of the upcoming release (next-week).
The Founder | Twitter | Facebook | Linkedin
12 December 2014 15:24
Initialization options are listed here
Configurable parameters can be found here
The Founder | Twitter | Facebook | Linkedin
12 December 2014 15:14
Hey,

the app.js addon is included into the "full" build, as well as other addons. That's why it is called "full"

So you can simply import the app module and use it for initialization:

var m_app = require("app");
m_app.init({
    quality: m_cfg.P_CUSTOM, // indicate that you want to use your own quality profile
    antialiasing: false // this disables anti-aliasing
})


The Founder | Twitter | Facebook | Linkedin
11 December 2014 22:39
Our guys are now preparing for this weekend CG conference, so this may be answered a bit later
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