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User posts wox76
02 November 2017 00:24
ok, so the camera movement toward an object is "blocked" by the HMD?
27 October 2017 16:02
Goodmorning everyone.
I found a small bug in the latest version of Blend4Web.
I attach the scene to test.
My scene is very simple.
I have a camera motion that starts automatically when you initialize the scene.
If I export to blend4web HTML mode everything works correctly.
If it switches to VR mode, it blocks the camera and does not move anymore.
I've tested on Android + Chrome using: Nexus 6, Samsung s8, Letv LeMax.


Grazie
Andrea
05 September 2017 14:33
of course! The problem is detected under Android -> Chrome
With many phones: s6edge, google nexus, LeTv Le max 2….
05 September 2017 12:40
Goodmorning everyone.
I found a small bug in the latest version of Blend4Web.
I attach the scene to test.
My scene is very simple.
I have a camera motion that starts automatically when you initialize the scene.
If I export to blend4web HTML mode everything works correctly.
If it switches to VR mode, it blocks the camera and does not move anymore.
Grazie
Andrea
04 July 2017 11:17
Hello, I've modified the script as suggested, but the result does not change.
In my opinion, it is a Camera problem in VR mode under Smartphone.
The problems are 2:
- The camera (in VR mode) is placed in a negative axis (ie behind the object), and then with incorrect coordinates.
- Using the CAMERA MOVE node, the camera does not move and stays fixed.

I attach the zip file again to the whole test scene and its blend file
To use it, just copy it all into a server directory and launch the php server

Until version 17 this demo worked properly. Is it possible that something has changed for VR mode after the compatibility with VIVE or OCULUS has been added?
21 June 2017 10:53
Hi Will, new to bugs under android?
16 June 2017 23:23
The test is performed under Android.
On pc, mac, linux the test works fine!
Up to version 17.04 on both Desktop and Android was working properly.
15 June 2017 12:30
Good morning. As usual compliments for work! I use Blend4Web for some projects. By downloading 17.04 I found several BUGs that did not exist before.
- Using VR mode, the camera is not positioned correctly
- Using as nodes -> entry point -> delay -> move camera
Entering VR mode the room goes crazy and moves randomly.
- I wrote a library of JS VR using Blend4Web as a reference. Unfortunately in VR mode the camera is incorrectly positioned and the Move Camera action of the node does NOT work.

I take the opportunity to know if there is a system to "activate" the click in VR mode using standard Blend4Web.
I attach the files.

thanks so much for everything!
27 March 2017 23:54
Good morning,
I was testing the latest version of Blend4Web for Cycles materials.
A question. To use Cycles materials must constantly swap between Blend4Web and Engine Cycles?
Thanks again
Andrew
13 December 2016 14:04
Goodmorning everyone!
I tried to do a little experiment with video.
I exported the scene of this television in the zip file and put the settings for automatic play.
Computer with Chrome it all works correctly.
But under Android and Chrome will not start the video.
Here's the scene http://www.os3.it/natale2016/tv.html
Thx Andrea