User posts Visualizer
01 June 2016 13:16
30 May 2016 21:23
I am referrrign to the tutorial
https://www.blend4web.com/en/article/103/?page=3#art_comments
and as a 'Zero' programmer person I m unable to understand few facts things which are restricting me from creating a first person sample scene.
can anyone upload a simple scene setup with wasd driven camera FPS setup? I want to see how to make it.
Also is really programming knowledge needed? I guess blend4web is pretty lovely tool and I m getting addicted to it.
Actually I opened the file to study it and found one thing that, if I publish html then camera works WASD but it doesnt really detect collision ( attached file here). However the file in "blend4web_sdk_free\deploy\tutorials\examples\firstperson" when opened works all the way fine.
I know that there are other .JS and jason files to achieve desired results.
But my question is how can I use such 'gang' of files to make my own sample?
After a bit of reading I was unable to figure out how to make all these customized .js & jason files work alongwith published blend4web file.
Hope its not boring to address my issues ! :|
https://www.blend4web.com/en/article/103/?page=3#art_comments
and as a 'Zero' programmer person I m unable to understand few facts things which are restricting me from creating a first person sample scene.
can anyone upload a simple scene setup with wasd driven camera FPS setup? I want to see how to make it.
Also is really programming knowledge needed? I guess blend4web is pretty lovely tool and I m getting addicted to it.
Actually I opened the file to study it and found one thing that, if I publish html then camera works WASD but it doesnt really detect collision ( attached file here). However the file in "blend4web_sdk_free\deploy\tutorials\examples\firstperson" when opened works all the way fine.
I know that there are other .JS and jason files to achieve desired results.
But my question is how can I use such 'gang' of files to make my own sample?
After a bit of reading I was unable to figure out how to make all these customized .js & jason files work alongwith published blend4web file.
Hope its not boring to address my issues ! :|
Visualization expert!
30 May 2016 15:43
30 May 2016 11:20
30 May 2016 11:05
28 May 2016 21:32
28 May 2016 21:19
27 May 2016 21:30
Hi
I tried setting a camera to comparatively larger scene than usual but I found this is the problem.
what are they how can I overcome this.
When I export it shows partial cut view ( view clipping effect ) where as it should look like the screenshot of blender view port as attached.
I played with view port settings, camera settings even unit systems.
Regards
I tried setting a camera to comparatively larger scene than usual but I found this is the problem.
what are they how can I overcome this.
When I export it shows partial cut view ( view clipping effect ) where as it should look like the screenshot of blender view port as attached.
I played with view port settings, camera settings even unit systems.
Regards
Visualization expert!
10 May 2016 07:34
It must be the virtual furniture item s with texture and colour options given to user for checking out the various combinations of specific furniture setup he wants to develop.
this sounds interesting, I guess the similar way as there - https://www.blend4web.com/en/demo/made_in_me
hope I am not wrong !
Chees!
this sounds interesting, I guess the similar way as there - https://www.blend4web.com/en/demo/made_in_me
hope I am not wrong !
Chees!
Visualization expert!
20 April 2016 22:23