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User posts Pavel Kotov
04 March 2016 16:26
We have this new table of suppotred features in node materials, also it shows which node is fast and which is heavy .
Shadow output is not supported for now! We'll support it at some point though
04 March 2016 15:40
Лучше изначально качать с проверенных свободных источников, где можно подобрать музыку по лицензиям, а-ля джамендо А так надо искать, кто продюсер, кто издатель, смотреть права, лицензии….
04 March 2016 15:38
Okay I see, glad you figured it out
04 March 2016 15:33
Hello!

I don't think I understand what exactly you want to achieve in the material. You can use up to 2 UVs (you have 3 UVs now).
Then we don't support stack materials with textures as nodes: we support only color/shading information.

I made a working example of two textures with different UVs mixing and also there's a third texture (normal map). Please take a look at how everything is arranged: this is the correct way to do it

texturs.blend

texturs.html
04 March 2016 14:49
Hey nee-

Which Blender/B4W version are you using? Try using latest stable Blender/B4W versions

You actually can work without Viewport Alignment, but on some screens it may look different.
About the size - just apply it (ctrl+A -> Scale)

Oh and also use Vertical Camera setting, as it is only one supported for now :) It's under Camera tab. That must do it
04 March 2016 10:54
Ну, или же просто на арматуру все посадить и анимировать кости Так будет проще, имхо
02 March 2016 14:32
Не дам
Я слоупока сделаю зато
02 March 2016 11:09
Thank you!
We have lost of things in our documentation, also there are video tutorials on our Youtube channel (there will be more), and also look through Will Welker's channel, he made great tutorials too They are a bit outdated, but mostly it's okay.


P.S.
Hello from Sunny Los Angeles!

Hello from Snowy Moscow!
02 March 2016 10:55
Recalculate the normals on those sticks that are shaded wrong. Go to edit mode, select everything and press ctrl+N. That should fix it
02 March 2016 10:37
Пикачу - эт слишком мейнстрим
Да и он мне никогда не нравился. Не будет Пикачу

А так я хочу потихоньку все свои древние модельки под B4W допилить. У меня за пять лет набралась куча наработок Правда они все недоделанные.