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User posts mauro
17 October 2017 01:17
I everyone i found out that is a space problem, i already baked all textures in a smaller size and i could see the model without any troubles
But if you want to investigate some more, here is the full model compressed for blender. If anyone comes with a better solution


https://drive.google.com/file/d/0B6LXEVvQxp7eVDdod1k0Qi1KWUk/view?usp=sharing
16 October 2017 23:52
I will upload my project so you can check it, but i want to know if i have to upload my .blend file only or i have to do some compression or compiling of the texture files etc before so you dont have missing textures or something when you download the .blend file. Thanks in advance!
15 October 2017 17:38
Im having the same issue, here are 2 screen captures, no errors o problems i can see but the file size is 380mb

https://imgur.com/a/9M4j1

im trying to export and preview them as HTML.
Can you provide me a guide to export the file directory as JSON.

I want to be able to see and to share on a zip file or a robust file type with my clients, there are all 3D Maps made with WebODM, they are pretty big but i only want to see them locally, or share with my clients so they can see it in their pc without any trouble
13 October 2017 20:06
Here is it
I dont know where the errors should be desplayed

https://imgur.com/a/lFITw


13 October 2017 07:27
Hi everyone, this is my first post :D!
Im experimenting with 3d Maps and drone mapping, using WebODM for creating a texture .OJB file and importing it to Blender. The thing is, some HTML files exported, after some minor tweaking open without any trouble, a perfect 3d map (70mb size) but when im trying to export a larger file, near 450mb the html dont even load the logo of blend4web.
Here is https://imgur.com/a/LElf9
Funny thing is, chrome seems to conclude loading the file, but i cant see anything, even the logo.
I tried with firefox with same result, tried leaving it for hours but it never load.

Any suggestion? i would love some feedback!