User posts bjk
12 December 2016 22:32
I think it's because of the old SDK version. File logic_node_tree.py has been changed.
The latest version has the lines (from 1911)
In 'your' version you 'll find (from 1882)
So in the script you can change line 26
into
regstore. param_var_dest = ”R2”
After line 26 you will certainly get more errors like this. Open the logic_node_tree files of both versions to find out what you have to change, or just download the latest SDK version
The latest version has the lines (from 1911)
if "entryp" in self:
row.prop_search(self.variables_names["vd"], "variable",
self.id_data.nodes[self["entryp"]], 'variables', text=_('Var. name'))
In 'your' version you 'll find (from 1882)
if "entryp" in self:
row.prop_search(self, "param_var_dest",
self.id_data.nodes[self["entryp"]], 'variables', text=_('Var. name'))
So in the script you can change line 26
regstore.variables_names['vd'].variable = "R2"
into
regstore. param_var_dest = ”R2”
After line 26 you will certainly get more errors like this. Open the logic_node_tree files of both versions to find out what you have to change, or just download the latest SDK version
09 December 2016 21:45
18 June 2016 12:42
15 June 2016 15:11
12 May 2016 15:43
09 May 2016 23:03
Thank you Konstantin.
As far as I understand in my code it should be like
An alternative way is starting with a switch_select node with many empty sockets (manually), but this is not really satisfying. What do you think?
As far as I understand in my code it should be like
bpy.ops.node.b4w_logic_add_dyn_jump_sock('INVOKE_DEFAULT', node_tree="B4WLogicNodeTree", node="sw_select", sock="id1")
or something but it doesn't give the result I want.An alternative way is starting with a switch_select node with many empty sockets (manually), but this is not really satisfying. What do you think?
05 May 2016 15:55
Thank you Konstantin!
After searching I was able to create a small tree (as a start):
This is okay, I believe, but how do I select an object (the default cube) in Switch_Select and how do I add a new socket?
By the way, I watched the conference video. Congratulations!
After searching I was able to create a small tree (as a start):
import bpy
scene = bpy.context.scene
scene.render.engine = 'BLEND4WEB'
scene.b4w_use_logic_editor = True
bpy.ops.node.new_node_tree(type='B4WLogicNodeTreeType', name="B4WLogicNodeTree")
scene.b4w_active_logic_node_tree = "B4WLogicNodeTree"
ntree = bpy.data.node_groups['B4WLogicNodeTree']
links=ntree.links
e_point = ntree.nodes.new(type='B4W_logic_node')
e_point.type = 'ENTRYPOINT'
regstore = ntree.nodes.new(type='B4W_logic_node')
regstore.type = 'REGSTORE'
regstore.floats['inp1'].float = 2 [s]regstore.param_number1 = 1[/s]
regstore.location = 160, 100
sw_select = ntree.nodes.new(type='B4W_logic_node')
sw_select.type = 'SWITCH_SELECT'
sw_select.location = 400, 100
move_to = ntree.nodes.new(type='B4W_logic_node')
move_to.type = 'MOVE_TO'
move_to.location = 650, 100
reroute1 = ntree.nodes.new("NodeReroute")
reroute1.location = 600, -100
reroute2 = ntree.nodes.new("NodeReroute")
reroute2.location = 380, -100
links.new(e_point.outputs[0], regstore.inputs[0])
links.new(regstore.outputs[0], sw_select.inputs[0])
links.new(sw_select.outputs[0], move_to.inputs[0])
links.new(sw_select.outputs[2], reroute1.inputs[0])
links.new(reroute1.outputs[0], reroute2.inputs[0])
links.new(reroute2.outputs[0], sw_select.inputs[0])
This is okay, I believe, but how do I select an object (the default cube) in Switch_Select and how do I add a new socket?
By the way, I watched the conference video. Congratulations!
29 April 2016 23:43