User posts Juani
26 December 2017 12:02
Hello, I managed to change the scene but I do not know if it is the most appropriate method.
1. Each scene is a .blend file exported to .json
2. To load the second scene I make a function
3. The function deletes the scenes loaded with the unload () method and loads the new
4. I call the function with the JSCallback node, (this is a personal preference to save me code), when I click on the scenario through a Select node.
If you see it well I can do a small tutorial.
I attach the project.
I would appreciate any help to improve this.
1. Each scene is a .blend file exported to .json
2. To load the second scene I make a function
3. The function deletes the scenes loaded with the unload () method and loads the new
4. I call the function with the JSCallback node, (this is a personal preference to save me code), when I click on the scenario through a Select node.
If you see it well I can do a small tutorial.
I attach the project.
I would appreciate any help to improve this.
19 December 2017 22:19
19 December 2017 22:16
17 December 2017 13:41
Hi, take a look here to see how to put a video texture, then you can scale your object (a plane, a cube, any shape) in an animation being for example (initial frame = scale 0, final frame = scale1)
https://www.youtube.com/watch?v=ApqfBCEMses&t=463s
https://www.youtube.com/watch?v=ApqfBCEMses&t=463s
15 December 2017 08:38
13 December 2017 22:13
Hi, the problem of the restrictions is that B4W does not support 2 restrictions at the same time, when an object we do child already has 1 restriction and does not support another. I do not know if you necessarily need an "Empty" object, you can directly move the Armor with the Transform object node if you wish.