User posts Drowme
16 October 2017 14:24
Reply to post of user Mikhail Luzyanin
Yes, for each developer. But yu can use partnership program where each licence will cost you only 290$.
No, only one, because it hosted on the same domain.
ok so basically 1 990$ license and 9 290$ licenses for a 10 people studio
and then 290$ licenses for each clients/domains
16 October 2017 13:11
Reply to post of user Mikhail Luzyanin- if I make 3 configurators for 3 clients (one configurator for each client) will I have to buy 3 deployment-only licenses?
No, you need to buy only one licence per developer in your team.So if in the studio we are 10 people do we need 10 blend4web PRO licence to work? I mean the license is for single person and not for studio as developer, right?Reply to post of user Mikhail Luzyanin- if I make 3 configurators for the same client will I have to buy 3 deployment-only licenses?
If they publish it on different domains you will need to buy three licences.
this means that if they have 2 configurators (let's say one in www.abcd.ef/bags and another in www.abcd.ef/shoes) they need 2 deployment-only licenses, right?
16 October 2017 11:32
Hi everyone,
I have some doubt about commercial license and partnership program: I'm trying to develop a configurator and some clients of mine seem to be interested in ordering one for their website; I've read that the commercial license is required for my studio (the developer) but even for my clients, so how does it work? I'm asking since my clients won't ever have an "open" file (aka .blend files) but just the pack of .html/.js/.json/.jpg files needed to put the configurator online on their website.
Knowing this:
- do they need licenses anyway?
- if yes, how about deployment-only licenses?
- if I make 3 configurators for 3 clients (one configurator for each client) will I have to buy 3 deployment-only licenses?
- if I make 3 configurators for the same client will I have to buy 3 deployment-only licenses?
Sorry for the dumb questions and thanks for the attention!
I have some doubt about commercial license and partnership program: I'm trying to develop a configurator and some clients of mine seem to be interested in ordering one for their website; I've read that the commercial license is required for my studio (the developer) but even for my clients, so how does it work? I'm asking since my clients won't ever have an "open" file (aka .blend files) but just the pack of .html/.js/.json/.jpg files needed to put the configurator online on their website.
Knowing this:
- do they need licenses anyway?
- if yes, how about deployment-only licenses?
- if I make 3 configurators for 3 clients (one configurator for each client) will I have to buy 3 deployment-only licenses?
- if I make 3 configurators for the same client will I have to buy 3 deployment-only licenses?
Sorry for the dumb questions and thanks for the attention!
17 July 2017 18:19
Hi everyone,
I'm working on a couple of configurators and when I try them on iPhone6 or on iPadPro shadows aren't visible, instead on all other devices (pcs and even on a low-end android smartphone) I'm testing they work correctly! Btw in any cases (pcs, various smartphones and tablet) the textures I used for the UI seem blurred or not at 100% quality; I even tried to use on the html the string
but shadow are still invisible and UI is in low quality
I'm working on a couple of configurators and when I try them on iPhone6 or on iPadPro shadows aren't visible, instead on all other devices (pcs and even on a low-end android smartphone) I'm testing they work correctly! Btw in any cases (pcs, various smartphones and tablet) the textures I used for the UI seem blurred or not at 100% quality; I even tried to use on the html the string
var m_cfg = b4w.require("config");
m_cfg.set("quality", m_cfg.P_ULTRA);
but shadow are still invisible and UI is in low quality
13 July 2017 14:14
Hi everyone,
it's a week I've started using Blend4web and looking at the material library I've noticed the use in some materials of "dirt map"
is there a way to make them directly with blender for any kind of custom mesh or these kind of maps are hand-painted any time differently? Sorry if it's a dumb question but I'm struggling to achieve a good realism on materials!
it's a week I've started using Blend4web and looking at the material library I've noticed the use in some materials of "dirt map"
is there a way to make them directly with blender for any kind of custom mesh or these kind of maps are hand-painted any time differently? Sorry if it's a dumb question but I'm struggling to achieve a good realism on materials!