User posts Carlos
07 December 2017 18:34
I've a scene where the camera goes to several spots and where the focus goes to another Target.
The camera is in Target mode. I want to set several camera limits (horizontal panning limits/zoom limits/e.g.).
However I can't seem to get it to work. I tried it with nodes which will activate upon buttonclick. But no luck.
Is it possible to set different (zoom) limits e.g. in Javascript when a camera has reached his destination and looks at the target? The following code is the button action for the moment:
Much appreciated!
The camera is in Target mode. I want to set several camera limits (horizontal panning limits/zoom limits/e.g.).
However I can't seem to get it to work. I tried it with nodes which will activate upon buttonclick. But no luck.
Is it possible to set different (zoom) limits e.g. in Javascript when a camera has reached his destination and looks at the target? The following code is the button action for the moment:
var test_1 = create_button("Start");
test_1.onclick = "Start";
controls_container.appendChild(test_1);
test_1.className = "btn 1";
test_1.addEventListener("click", function(e) {
var cam_obj = m_scenes.get_active_camera();
var final_cam_pos_obj = m_scenes.get_object_by_name("cam_2");
var final_target_obj = m_scenes.get_object_by_name("tar_2");
rotate_final_cam_pos_object_to_final_target(final_cam_pos_obj, final_target_obj);
m_cam.static_setup(cam_obj);
var set_target_mode = function() {
var target = m_trans.get_translation(final_target_obj, _vec3_tmp2);
m_cam.target_setup(cam_obj, {pivot : target});
}
m_cam_anim.move_camera_to_point(cam_obj, final_cam_pos_obj, 5.0, 50, set_target_mode);
m_logic_n.run_entrypoint("Scene", "scene1");
}, false);
Much appreciated!
06 December 2017 13:10
Hi,
I've colored water in a Cylinder. However I want to mix colors (from red at the bottom and blue at the top).
But whatever I do it is messing up the water. How can I mix the water texture and the colors at the same time?
Blend file attached: MixedColoredWater.blend
I've colored water in a Cylinder. However I want to mix colors (from red at the bottom and blue at the top).
But whatever I do it is messing up the water. How can I mix the water texture and the colors at the same time?
Blend file attached: MixedColoredWater.blend
30 November 2017 14:31
30 November 2017 10:24