virtual reality HMD
22 July 2015 16:40
Has anyone used blend4web for immersive virtual reality?
1. I have yet to find a way to go from webgl to .fbx for import into Unity. Anyone know if that is possible?
2. How about samsung gear VR or google cardboard? Has anyone used blend4web to do application for that?
3. Any other ways to go from blend4web to immersive virtual reality with a head mounted display?
The only way I've done VR so far is with Unity but I'd love to be able to use blend4web.
1. I have yet to find a way to go from webgl to .fbx for import into Unity. Anyone know if that is possible?
2. How about samsung gear VR or google cardboard? Has anyone used blend4web to do application for that?
3. Any other ways to go from blend4web to immersive virtual reality with a head mounted display?
The only way I've done VR so far is with Unity but I'd love to be able to use blend4web.
22 July 2015 19:31
Hello and welcome to the forum!
Currently, there is a JavaScript API named WebVR for Virtual Reality support in browsers in development. It is not present in stable browser versions yet and only included in special experimental builds. So, it is not possible to create decent Virtual Reality stuff in WebGL right now. Actually, the resembling effect can be achieved with some hacks but it would be pretty slow and with lots of artifacts. Thus, Blend4Web has no VR support at the moment.
When WebVR is included in original browser builds we'll surely support it.
Currently, there is a JavaScript API named WebVR for Virtual Reality support in browsers in development. It is not present in stable browser versions yet and only included in special experimental builds. So, it is not possible to create decent Virtual Reality stuff in WebGL right now. Actually, the resembling effect can be achieved with some hacks but it would be pretty slow and with lots of artifacts. Thus, Blend4Web has no VR support at the moment.
When WebVR is included in original browser builds we'll surely support it.
24 July 2015 05:35
Ответ на сообщение пользователя dallas3d
3. Any other ways to go from blend4web to immersive virtual reality with a head mounted display?
Cool!
Hard truth from Unity manual:
Each VR device has a different plugin.
….
So I believe WebVR is a good start.
Some slides
Change 3 to b4w on the slide above.
Get the threeVR from git. Change it to b4w friendly js.
Debug & fun.