fur material
18 December 2017 13:52
Hello,
I want to know what is the process of creating fur material because If I take the fut material from material library and apply to my object, it doesnt look like the same as object you applied the fur material in material library.
I attach the image of my material (the lenght is 2 cm) and I want to to know how can I reach to the same result ?
Thanks
I want to know what is the process of creating fur material because If I take the fut material from material library and apply to my object, it doesnt look like the same as object you applied the fur material in material library.
I attach the image of my material (the lenght is 2 cm) and I want to to know how can I reach to the same result ?
Thanks
20 December 2017 15:38
Hello,
fur material from the library includes two types of objects with separate materials. The lower material is called fur. The second one called fur_layers is for hair. To make it look properly you should use mesh with several layers:
For example you can use "Array" modifier with a small offset between layers (don't forget to aply the modifier)
fur material from the library includes two types of objects with separate materials. The lower material is called fur. The second one called fur_layers is for hair. To make it look properly you should use mesh with several layers:
For example you can use "Array" modifier with a small offset between layers (don't forget to aply the modifier)
28 February 2018 13:54
We can't publish here the textures from the pro sdk. The approach is described quite clear by Nikita. What difficulties have you encountered?
Alexander (Blend4Web Team)
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01 March 2018 18:52
Hello
I need to create a make-up brush, in order that I studied the composition of blender example of fur.
My result is this (first image 1_brush)…but I need to orient the brush in one way like the real brush (second image 2_brush)
and change colors and variations (third image 3_color_brush).
Can someone help me to create this materials /geometry ?
Thanks in advence
I need to create a make-up brush, in order that I studied the composition of blender example of fur.
My result is this (first image 1_brush)…but I need to orient the brush in one way like the real brush (second image 2_brush)
and change colors and variations (third image 3_color_brush).
Can someone help me to create this materials /geometry ?
Thanks in advence