[solved] Texture overlap
06 December 2017 17:15
Hallo B4W Community
Do you know the following problem:
I create an simple application with several objects, I create materials and textures and assign them to the individual objects. This works without any problems. When I export the Blender file (Blend4web.json) the following problem occurs:
on "old" PCs like my old laptopt (AMD A4-3300M APU with Readon HD graphics, 1900 MHz and 6 GB Ram) there are presentation/ display problems. When I zoom out in the scene the materials overlap and that's not pretty.
Browser: Firefox Quantum
example 1:
example 2:
an idea what that problem is? Is there a solution for this? Or is this a hardware problem of some devices? It works with my PC, tablet or smartphone but not with my laptop or old devices from friends.
Thank you for your time and I hope there are solutions
Do you know the following problem:
I create an simple application with several objects, I create materials and textures and assign them to the individual objects. This works without any problems. When I export the Blender file (Blend4web.json) the following problem occurs:
on "old" PCs like my old laptopt (AMD A4-3300M APU with Readon HD graphics, 1900 MHz and 6 GB Ram) there are presentation/ display problems. When I zoom out in the scene the materials overlap and that's not pretty.
Browser: Firefox Quantum
example 1:
example 2:
an idea what that problem is? Is there a solution for this? Or is this a hardware problem of some devices? It works with my PC, tablet or smartphone but not with my laptop or old devices from friends.
Thank you for your time and I hope there are solutions
07 December 2017 13:51
Hello B4W Community, I have tried a lot and have found a solution and would like to share it with you
,
My scenes are very big. The models have a large extension. Now I have greatly reduced the models in the scene. Scaled to 0.4 and now there are no render problems with my old laptop and I hope with other old devices. I will test it further.
It seems like "old" devices can not handle big models properly.
Jens Richter
,
My scenes are very big. The models have a large extension. Now I have greatly reduced the models in the scene. Scaled to 0.4 and now there are no render problems with my old laptop and I hope with other old devices. I will test it further.
It seems like "old" devices can not handle big models properly.
Jens Richter