Interactivity and weird materials
24 March 2015 08:59
Hey there,
Just wanted to say I'm excited to try blend4web out and have a few questions…
I've attached the blend and html files here
http://we.tl/tr4agVVWHC
Basically I'm trying to reveal a cutaway of the earth when clicking on a flag on a landscape.
So it kind of works and was wondering if I had setup the interactivity correctly and also why the materials are mucking up on the "under" object I have (ie they should be 4 strips of colour like below)
Thanks in advance,
Ross
Just wanted to say I'm excited to try blend4web out and have a few questions…
I've attached the blend and html files here
http://we.tl/tr4agVVWHC
Basically I'm trying to reveal a cutaway of the earth when clicking on a flag on a landscape.
So it kind of works and was wondering if I had setup the interactivity correctly and also why the materials are mucking up on the "under" object I have (ie they should be 4 strips of colour like below)
Thanks in advance,
Ross
24 March 2015 11:20
Hi and welcome to the forum. I have corrected your scene (test4.blend, test4.html), please pay attention to the NLA animations, NLA scripts and "ground" material. This material looked bad because it was shaded and also had inverted normals.
Manager and 3D Generalist at Blend4Web
No pain, no gain.
mikhail@blend4web.com
No pain, no gain.
mikhail@blend4web.com
25 March 2015 03:52
Ok thanks for that Mikhail and your hasty reply,
I think I need to do some more research into NLA animations & scripts since I come from a Flash and Adobe Edge background (as well as Blender but not so much the Game Engine side) . Got any good links to some tutorials that would help me out (especially if I'm not a programmer, I'm a graphic designer).
Also could I use Cycles materials instead or do I need to be in Blender Game to be able to turn off "Back face culling" in the Game Setting of Materials?
Once again thanks for you quick reply that's impressive customer service!
I think I need to do some more research into NLA animations & scripts since I come from a Flash and Adobe Edge background (as well as Blender but not so much the Game Engine side) . Got any good links to some tutorials that would help me out (especially if I'm not a programmer, I'm a graphic designer).
Also could I use Cycles materials instead or do I need to be in Blender Game to be able to turn off "Back face culling" in the Game Setting of Materials?
Once again thanks for you quick reply that's impressive customer service!
25 March 2015 14:55
Hi. Blen4Web and BGE (Blender Game Engine) have nothing common except for a few settings in materials and physics.
here are links on examples:
object
NLA
Creating an Animated Tortoise, p. 2
https://www.blend4web.com/en/forums/topic/329/?page=1
https://www.blend4web.com/en/forums/topic/167/?page=1#post-671
https://www.blend4web.com/en/forums/topic/33/?page=1#post-256
"Cycles" is not supported for now, and you need to switch to Blender Game to access some game settings.
But we are working on a custom render profile which will have all necessary properties in its interface.
here are links on examples:
object
NLA
Creating an Animated Tortoise, p. 2
https://www.blend4web.com/en/forums/topic/329/?page=1
https://www.blend4web.com/en/forums/topic/167/?page=1#post-671
https://www.blend4web.com/en/forums/topic/33/?page=1#post-256
"Cycles" is not supported for now, and you need to switch to Blender Game to access some game settings.
But we are working on a custom render profile which will have all necessary properties in its interface.
Manager and 3D Generalist at Blend4Web
No pain, no gain.
mikhail@blend4web.com
No pain, no gain.
mikhail@blend4web.com
27 March 2015 02:21
Thanks Mikhail,
will look more into those. Any chance of having a indepth video tutorial in the future on how the helicopter ( https://www.blend4web.com/en/demo/helicopter/ ) was done with it's multiple buttons, highlighted materials, limiting the camera's zoom/panning etc?
will look more into those. Any chance of having a indepth video tutorial in the future on how the helicopter ( https://www.blend4web.com/en/demo/helicopter/ ) was done with it's multiple buttons, highlighted materials, limiting the camera's zoom/panning etc?
27 March 2015 11:29