Dynamic cloth simulation
17 May 2017 22:02
Hi there,
I just discovered Blen4Web and I am definitely impressed by the technology. Good job !
I am currently working on a project that aims to dress an avatar dynamically via a catalog of products. The user clicks on an item and it loads an asset into the scene.
I was wondering if there was a way to add some sort of cloth simulation to give the clothes a more realistic look.
I saw the tutorial on the cloth simulation workflow. I am wondering if there was a similar workflow where I could:
1. load an empty scene
2. load an avatar from blend / json files
3. load a piece of cloth from blend / json files
The avatar would depend on some measurements that the user inputs.
The piece of cloth will be load separately as well.
Thank you !
I just discovered Blen4Web and I am definitely impressed by the technology. Good job !
I am currently working on a project that aims to dress an avatar dynamically via a catalog of products. The user clicks on an item and it loads an asset into the scene.
I was wondering if there was a way to add some sort of cloth simulation to give the clothes a more realistic look.
I saw the tutorial on the cloth simulation workflow. I am wondering if there was a similar workflow where I could:
1. load an empty scene
2. load an avatar from blend / json files
3. load a piece of cloth from blend / json files
The avatar would depend on some measurements that the user inputs.
The piece of cloth will be load separately as well.
Thank you !
18 May 2017 11:58
Have a look in your SDK at the Cartoon Interior project: Blend4web_sdk/apps_dev/tutorials/cartoon_interior/cartoon_interior.html.
Or online here: https://www.blend4web.com/apps/tutorials/cartoon_interior/cartoon_interior.html
This projects loads a scene and then loads JSON file objects as the user clicks buttons. So each JSON object was exported from its own Blender file.
Hope that helps.
Or online here: https://www.blend4web.com/apps/tutorials/cartoon_interior/cartoon_interior.html
This projects loads a scene and then loads JSON file objects as the user clicks buttons. So each JSON object was exported from its own Blender file.
Hope that helps.