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Problem with NLA Animations and Logic Editor

15 March 2017 18:54
Hello,
I already apologize for my English (Google Translate).

I'm facing a problem when I use NLA animations, in this case a Particle Emission System and a vertex animation, with Logic Editora.
With the Logic Editor (Scene menu) disabled no problem occurs and the animations work well according to the NLA (Cyclic NLA) settings.

The problem is that only by activating the Logic Editor the animations are only reproduced once, as if they were in Finish Stop.
And I can not control these animations with nodes like Play Animation and Stop Animation.

Can anybody help me.
The ultimate goal is to create a set of nodes that control the reproduction of particle emission and vertex animation by clicking on an object.

Thank you so much
15 March 2017 19:03
Updating…

The vertex animation is working as it should.
It is only the emission of particles that presents this problem of locking and not acceptance of control via Node Editor.
16 March 2017 15:34
The vertex animation is working as it should.
It is only the emission of particles that presents this problem of locking and not acceptance of control via Node Editor.
Hello!

Could you please attach simple example blend file which reproduces your issue
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