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Striped Shader Tutorial Node D

10 March 2017 00:43
A newbie following the Striped Striped Shader Tutorial. I am unable to find the node the referred to as d.
Quote:
"The node tree starts at (a) where the Geometry node is placed. In my experience it's better to hide unused node sockets. Lets take the UV data (а) and separate a single component U or V (b) and view it (d). As we see a monochrome gradient is shifted to the right. So before using the UV data we need to slightly modify the UV space."

For a newbie this doesn't explain where the a,b c d etc nodes are.
10 March 2017 01:28
Hi,
Figured it out . the d is the output node renamed view.
 
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