Normal Map
17 February 2017 06:37
Hi again,
I am testing normal maps and I couldn't get it to work in blend4web. The mapping does not look correct (see attached screenshot)
The map was baked in Cycles Render mode and added in the logic node in blend4web.
I am not sure whether it is the right way to do it. Need help please!
Thank you so much!!!
I am testing normal maps and I couldn't get it to work in blend4web. The mapping does not look correct (see attached screenshot)
The map was baked in Cycles Render mode and added in the logic node in blend4web.
I am not sure whether it is the right way to do it. Need help please!
Thank you so much!!!
17 February 2017 14:56
19 February 2017 10:15
19 February 2017 12:30
Hi Pavel,
I have another question:
In b4w, I enabled ambient occlusion and enabled the shadow rendering. I also set all the objects casting shadows and catching shadows. But I still couldn't see any ambient occlusion.
I have several point lights with shadow casting on and a little environment light.
Do you have any idea why it doesn't work?
I have another question:
In b4w, I enabled ambient occlusion and enabled the shadow rendering. I also set all the objects casting shadows and catching shadows. But I still couldn't see any ambient occlusion.
I have several point lights with shadow casting on and a little environment light.
Do you have any idea why it doesn't work?
20 February 2017 10:43
20 February 2017 16:42
20 February 2017 17:33