Textures via Cycles: working?
08 December 2016 16:01
Hello!
I have two simple questions about using Cycles nodes.
First, as Cycles materials are supported, I was trying to use a simple string: Image Texture -> Diffuse BSDF -> Material Output. They should be all supported… but I can't make a brick texture (png) appear in the browser. How do you do that?
Also, I think it is a little weird to have to switch to "Cycles Render" to add Cycles Nodes and then go back to B4W to modify B4W-related details. Would it be possible to integrate better B4W and Cycles? For example, having all Cycles nodes in B4W; or when I press F12/Render, it renders a Cycles images and when I press FAST PREVIEW, it launches the browser. I think it needs a better integration.
I'm a newbie so it's possible that I don't understand everything. Sorry in this case.
I have two simple questions about using Cycles nodes.
First, as Cycles materials are supported, I was trying to use a simple string: Image Texture -> Diffuse BSDF -> Material Output. They should be all supported… but I can't make a brick texture (png) appear in the browser. How do you do that?
Also, I think it is a little weird to have to switch to "Cycles Render" to add Cycles Nodes and then go back to B4W to modify B4W-related details. Would it be possible to integrate better B4W and Cycles? For example, having all Cycles nodes in B4W; or when I press F12/Render, it renders a Cycles images and when I press FAST PREVIEW, it launches the browser. I think it needs a better integration.
I'm a newbie so it's possible that I don't understand everything. Sorry in this case.
08 December 2016 18:45
Hi!
The described setup should work as expected. Maybe, you don't have any supported light source in the scene?
Integrating Cycles with Blend4Web is a more complex task than it may seem. It requires seriously patching Blender, and I don't think we can see this in the near future. Maybe, after Blender 2.8 is released.
The described setup should work as expected. Maybe, you don't have any supported light source in the scene?
Integrating Cycles with Blend4Web is a more complex task than it may seem. It requires seriously patching Blender, and I don't think we can see this in the near future. Maybe, after Blender 2.8 is released.
09 December 2016 15:45