'embedded' site content
19 May 2016 17:08
20 May 2016 11:56
Something like this can be achieved by applying 3D CSS rules to an iframe element. These rules, in turn, should be calculated from the current camera position in your WebGL scene. This method has its limitations of course, namely, you cannot render a 3D object in front of the iframed website and have interactivity at the same time.
It however will work if your website surface is intended to be in the front of the scene all the time, like in the above-mentioned example.
It however will work if your website surface is intended to be in the front of the scene all the time, like in the above-mentioned example.