Blend4Web-powered online shop
12 December 2014 19:04
12 December 2014 20:08
Did that, no effect. Will rebuild it today perhaps, and maybe work on remote control button interactivity for the other item.
here is what I've managed for the trap so far http://pestnoproblem.ca/product/aspectek-mole-trap-2-pack/
FYI, the YouTube videos are made in Blender as well using the VSE. I know it has nothing to do with B4W but now that video textures are possible, I can see a crossover happening soon…. http://youtu.be/dh4gOsqPSFs
Here's a thought: How difficult would it be to implement YouTube video streams as a texture?
here is what I've managed for the trap so far http://pestnoproblem.ca/product/aspectek-mole-trap-2-pack/
FYI, the YouTube videos are made in Blender as well using the VSE. I know it has nothing to do with B4W but now that video textures are possible, I can see a crossover happening soon…. http://youtu.be/dh4gOsqPSFs
Here's a thought: How difficult would it be to implement YouTube video streams as a texture?
13 December 2014 04:36
A bit of a presentation rework. Now, hotlinks to the 3d page instead of auto-loading, plus B4W button in bottom right will be left intact with this iteration.
example http://aspectek.com/products/pest-control-products/home-sentinel/ not all products have button yet
If webplayer is used and JSON loaded, does the webplayer get downloaded per page, or just once? As HTML, it adds 400k, so would be preferred if it just had to be downloaded once for JSON method.
As for the HTML export, it would be useful for ecommerce to be able to add TITLE, DESCRIPTION tags in the <head>
example http://aspectek.com/products/pest-control-products/home-sentinel/ not all products have button yet
If webplayer is used and JSON loaded, does the webplayer get downloaded per page, or just once? As HTML, it adds 400k, so would be preferred if it just had to be downloaded once for JSON method.
As for the HTML export, it would be useful for ecommerce to be able to add TITLE, DESCRIPTION tags in the <head>
15 December 2014 14:08
Here's a thought: How difficult would it be to implement YouTube video streams as a texture?Hi.
You can use Canvas-texture for this purpose. But there is a difficulty. You need a direct link to your video-file (It's too difficult to get it from YouTube).
See also our tutorial, please: /external/deploy/tutorials/examples/canvas_texture
16 December 2014 20:40
read a few posts on the forum and have a decent understanding of the fancier materials now. The sunglasses tutorial, as an example, is no longer a mystery as to what is happening. Here is a 1st result, with more improvements on the way.
direct link to html
direct link to html
16 December 2014 20:47
16 December 2014 22:35
I am trying to figure out how to make the TEXT box glow. Click the TEXT or click the squeeze part, and the particles work. I need to announce that somehow without adding a CLICK HERE to the picture.
edit: Bah, I just added a CLICK HERE, good enough until I figure out how to make stuff glow.
edit: Bah, I just added a CLICK HERE, good enough until I figure out how to make stuff glow.
17 December 2014 15:31
I am trying to figure out how to make the TEXT box glow
Hi, please see this answer.
You need to make an object "Selectable" in Blender. Then you can use one of the API methods which are described there.
18 December 2014 02:21
Simple product today, a Real Wood Bird House
product page
http://aspectek.com/products/pet-products/real-wood-bird-house/
direct link
http://www.aspectek.com/b4w/HR4908-woodBirdHouse-b4w-01.html
product page
http://aspectek.com/products/pet-products/real-wood-bird-house/
direct link
http://www.aspectek.com/b4w/HR4908-woodBirdHouse-b4w-01.html