One object onoff toglle to play animation in logic editor
13 November 2015 15:19
I use logic editor onoff to play animation ,but not run ,According to the analysis, should be able to run, do not know what the problem,I test many times.
The Screen:
The Node:
The Blender File:
DLD the blender file,click 下载(853KB) to Download
How fix it ,PLZ help me, Thanks B4W Term!
The Screen:
The Node:
The Blender File:
DLD the blender file,click 下载(853KB) to Download
How fix it ,PLZ help me, Thanks B4W Term!
13 November 2015 17:43
Hello!
I don't think I understand correctly what behaviour you want to achieve, but I tweaked some options: made loops from "misses" and enabled Logic Nodes panel under Scene tab - it wasn't enabled, so logic didn't work
OnOff1.blend
OnOff1.html
I don't think I understand correctly what behaviour you want to achieve, but I tweaked some options: made loops from "misses" and enabled Logic Nodes panel under Scene tab - it wasn't enabled, so logic didn't work
OnOff1.blend
OnOff1.html
13 November 2015 19:52
16 November 2015 12:15
20 November 2015 06:53
20 November 2015 12:39
This button adds action a fake user
I don't get your logic system. I'll just fix one action: if you press the red button, the red pointer will rotate. Change other actions analogically
So, I deleted all the NLA strips, turned ON Logic Editor under Scene tab and renamed your actions so it'll be easier to understand. And I changed the top line of logic tree that rotates the red pointer after pressing the red button.
Also I muted second logic tree so it won't interfere - when you'll need it, select it and press M button.
OnOff1 (2).blend
OnOff.html
I don't get your logic system. I'll just fix one action: if you press the red button, the red pointer will rotate. Change other actions analogically
So, I deleted all the NLA strips, turned ON Logic Editor under Scene tab and renamed your actions so it'll be easier to understand. And I changed the top line of logic tree that rotates the red pointer after pressing the red button.
Also I muted second logic tree so it won't interfere - when you'll need it, select it and press M button.
OnOff1 (2).blend
OnOff.html