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Do Subdivision Modifiers work in the player?

19 August 2019 09:37
Hi all, new here!
I have a lot of smooth rounded shapes in my current project.
I'm new to blender in general as of recent, but have been picking it up speedily. (25 yr veteran 3D artist)
I'm wondering if applying subdivision modifiers is necessary before publishing or is it better to leave it would it be more efficient if they subdivide don the fly / as needed in a LOD type way…
Just haven't found any info on this.
Thanks!
 
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