WebVR for Google Cardboard...
27 September 2017 04:36
Hey there we have a project coming up soon showing what rural hospitals were like in Australia 100 years ago. Basically it will be 360 videos/animations with hotspot buttons that link to other rooms or closeups of medical instruments.
The client also wants it running on mobile phones and the web for desktops, so looks like blend4web could do that job, so I did a quick scene with Suzanne (the monkey head) and a Sun light exported as html. When I view it on a desktop machine I get the Stereoscopic option, but when viewing it on a iPhone (iPhone 4s and 7, Safari) I don't get that option (or the VR option). When viewing it on a Samsung Galaxy S7, Chrome I do get the Stereoscopic and VR option (but it only works on the Low Quality setting).
Am I missing something?
Thanks.
The client also wants it running on mobile phones and the web for desktops, so looks like blend4web could do that job, so I did a quick scene with Suzanne (the monkey head) and a Sun light exported as html. When I view it on a desktop machine I get the Stereoscopic option, but when viewing it on a iPhone (iPhone 4s and 7, Safari) I don't get that option (or the VR option). When viewing it on a Samsung Galaxy S7, Chrome I do get the Stereoscopic and VR option (but it only works on the Low Quality setting).
Am I missing something?
Thanks.
27 September 2017 12:30
Hello.
It seems iPhone browsers does not support WebVR API and DeviceOrientation API. I am going to check it later.
It seems iPhone browsers does not support WebVR API and DeviceOrientation API. I am going to check it later.
Chrome I do get the Stereoscopic and VR option (but it only works on setting).When you view your app on a desktop machine can you switch render quality to the Low Quality?
Blend4Web Team
kirill@blend4web.com
kirill@blend4web.com
28 September 2017 05:19
02 January 2018 05:00
I am also very frustrated. I am trying to view a simple html scene that I exported and am hosting on a website. In desktop view, I can see the options for stereo viewing, but in mobile, on the iPhone X (Safari browser), those options are not visible.
I would really appreciate if there was a step-by-step tutorial that shows the basics of setting up a 3D scene that can be viewed in a mobile VR viewer (in this case, I am using the Utopia 360, but it's essentially a plastic version of the Google Cardboard).
That would also include how to work with the iPhone's gyroscope. Thank you!!
I would really appreciate if there was a step-by-step tutorial that shows the basics of setting up a 3D scene that can be viewed in a mobile VR viewer (in this case, I am using the Utopia 360, but it's essentially a plastic version of the Google Cardboard).
That would also include how to work with the iPhone's gyroscope. Thank you!!
Longtime Blender user, just getting into all the "web" stuff :-)