html checkbox status
22 November 2017 22:50
Hi!
My problem:
I would like to turn on/off a LED lamp depending on the checkbox status.
HTML Code:
JS Code:
Material Node:
Light ON (image):
but…
If you click the LIGHT checkbox, (ON status), GLOW will not be displayed. No console error. The transparency and color picker works. Can you help? Thanks
My problem:
I would like to turn on/off a LED lamp depending on the checkbox status.
HTML Code:
<body>
<div id="main_canvas_container"></div>
<!--SLIDER - OPACITY-->
<div class="header">
<center>
<span>L.E.D. OPACITY</span><label id="demo"></label><br>
<input type="range" id="myRange" style="width:180px" min="20" value="100"><p></p>
</center>
<!--LIGHT-SWITCH & COLOR PICKER-->
<div class="footer">
<div class="glow"><span>LIGHT</span><input class="toggle" type="checkbox" id="light"></div>
<div class="color"><span>COLOR</span><input type="color" id="color_input" value="#FF0000"></div>
<div style="clear: both;"></div>
</div>
<script>
var slider = document.getElementById("myRange");
var output = document.getElementById("demo");
output.innerHTML = slider.value/100;
slider.oninput = function() {
output.innerHTML = this.value/100;
}
</script>
</div>
</body>
JS Code:
// place your code here
var lens = m_scenes.get_object_by_name("lens");
var nodes = new Array("lens_mat", "RGB");
//OPACITY SLIDER
var slider = document.getElementById("myRange");
var output = document.getElementById("demo");
output.innerHTML = slider.value/100;
slider.oninput = function() {
output.innerHTML = this.value/100;
m_mat.set_nodemat_value(lens, ["lens_mat", "Value"], output.innerHTML)
}
//COLOR PICKER - HEX to RGB
$('#color_input').change(function(){
var rgb = hexToRgb($(this).val());
$('#demo').text(rgb.r+', '+rgb.g+', '+rgb.b);
m_objects.set_nodemat_rgb(lens, nodes, rgb.r, rgb.g, rgb.b);
});
m_objects.set_nodemat_rgb(lens, ["lens_mat", 'RGB'], 0.8, 0, 0);
//GLOW ON/OFF WITH CHECKBOX (does not work)
function main_canvas_click(e) {
if (e.preventDefault)
e.preventDefault();
var x = e.clientX;
var y = e.clientY;
var glow = document.getElementById('light').checked;
if (glow == false) {
m_mat.set_nodemat_value(lens, ["lens_mat", "Value"], 0.0);
}
else
m_mat.set_nodemat_value(lens, ["lens_mat", "Value"], 1.0);
}
}
function hexToRgb(hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16)/255,
g: parseInt(result[2], 16)/255,
b: parseInt(result[3], 16)/255
} : null;
}
Material Node:
Light ON (image):
but…
If you click the LIGHT checkbox, (ON status), GLOW will not be displayed. No console error. The transparency and color picker works. Can you help? Thanks
http://blender.hu Hungary Blender Community Site
24 November 2017 18:50