Blend4Web utility function
03 April 2015 23:06
I don't know which file need to change some code.
I have learned some basic code now.
I want to try it with your help!
View the icon file
04 April 2015 09:25
Ответ на сообщение пользователя laishi
I don't know which file need to change some code.
I have learned some basic code now.
I want to try it with your help!
View the icon file
Hi,
This can be done by modifying the webplayer application. Please note that a license is required to use such modified web player. See this entry in our FAQ.
08 April 2015 16:47
if you use this method load json file , no b4w loading icon and no any function ctr tools,
i try to add webplayer.min.js file realization of the button control,Like this:
but webplayer.min.jsand b4w.full.min.js The two will conflict,Maybe they are two different things.So I don't know what to do.
Please help me to add some clear code, Thank you for correcting me, thank you +
html+css+js Should be the browser can be interpreted directly,Why this approach requires the server environment to run.
PLZ use this code
i try to add webplayer.min.js file realization of the button control,Like this:
but webplayer.min.jsand b4w.full.min.js The two will conflict,Maybe they are two different things.So I don't know what to do.
Please help me to add some clear code, Thank you for correcting me, thank you +
html+css+js Should be the browser can be interpreted directly,Why this approach requires the server environment to run.
PLZ use this code
09 April 2015 10:19
Hello.
webplayer.min.js is obfuscated webplayer script. It includes all webplayer logic (.json-file loading too).
b4w.full.min.js is obfuscated engine file.
They are two different things.
If you want to use webplayer.min.js you don't need to call "load" method. webplayer takes info about .json-file address from URL. For example: /webplayer/webplayer_dev.html?load=../../file.json
but webplayer.min.jsand b4w.full.min.js The two will conflict
webplayer.min.js is obfuscated webplayer script. It includes all webplayer logic (.json-file loading too).
b4w.full.min.js is obfuscated engine file.
They are two different things.
if you use this method load json file
If you want to use webplayer.min.js you don't need to call "load" method. webplayer takes info about .json-file address from URL. For example: /webplayer/webplayer_dev.html?load=../../file.json
09 April 2015 12:44
Thank you, I already know that webplayer.min.js and b4w.full.min.js is a different way,
Methods the webplayer to load the JSON file I already know,
May be because of my description is not very clear, I mean:
I use the base-webplayer file if you want to increase the functions of control buttons, how to do it,
Because I think it feels better,but I think it might be too difficult,
When I have a superficial knowledge of this person is very troublesome, Please give me patience.
Methods the webplayer to load the JSON file I already know,
May be because of my description is not very clear, I mean:
I use the base-webplayer file if you want to increase the functions of control buttons, how to do it,
Because I think it feels better,but I think it might be too difficult,
When I have a superficial knowledge of this person is very troublesome, Please give me patience.
09 April 2015 15:56
Your task is not easy. It would be much easier to use Webplayer with changed interface. But you should remember that a license is required to use such modified in our applications.
The things you want to do could be done only using means HTML but not our engine.
There are our full support and help to all licensees.
The things you want to do could be done only using means HTML but not our engine.
There are our full support and help to all licensees.