How to translate smoothly using api?
27 August 2017 09:19
27 August 2017 12:12
Have a look at linear_tween().
There are many various ease functions in the Math Module
Animate() in the Time Module might interest you as well.
There are many various ease functions in the Math Module
Animate() in the Time Module might interest you as well.
29 August 2017 18:08
You attach an "elapsed" sensor to the object, then move the object by speed * elapsed with m_trans.move_local in the sensor's callback function.
Here's a code example:
There is a nice tutorial about this: Basic Manipulations in 3D Space
Here's a code example:
var m_ctl = require("control");
var m_trans = require("transform");
var m_scs = require("scenes");
// Define your movement parameters:
var name_of_my_object = "my_objects_name"; // Fill in the (Blender) name of your object.
var x_speed = 1; // Set your desired speed along X axis (0 for no movement in this axis).
var y_speed = -0.5; // Set your desired speed along Y axis (0 for no movement in this axis).
var z_speed = 0; // Set your desired speed along Z axis (0 for no movement in this axis).
// Set up sensor:
var elapsed_sensor = m_ctl.create_elapsed_sensor();
m_ctl.create_sensor_manifold(m_scs.get_object_by_name(name_of_my_object), "MOVE", m_ctl.CT_CONTINUOUS, [elapsed_sensor], null, move_cb);
// Callback function:
function move_cb (obj, id) {
var elapsed = m_ctl.get_sensor_value(obj, id, 0);
m_trans.move_local(obj, x_speed*elapsed, y_speed*elapsed, z_speed*elapsed);
}
There is a nice tutorial about this: Basic Manipulations in 3D Space