Animated transparency?
26 August 2017 13:52
26 August 2017 14:30
Nope. The pro version is more about licensing closed source apps. All the features are there for you in the CE version.
The code you can use to dynamically control your object is set_alpha_factor().
You could probably do this with material nodes as well.
The code you can use to dynamically control your object is set_alpha_factor().
You could probably do this with material nodes as well.
26 August 2017 15:31
26 August 2017 19:12
26 August 2017 19:56
Thank you very much Juani,
I saw you example and realized it had to be animated in material node.
So, I added texture into it (which is only sensible if we were to publish it). The problem with blender internal / cycle and now Blend4web is they don't match very well and no clear documentation about it, wasted two days.
Here is the file
https://drive.google.com/open?id=0B10Yt1YDR9eZamVJVV9vd3Z4OFk
I saw you example and realized it had to be animated in material node.
So, I added texture into it (which is only sensible if we were to publish it). The problem with blender internal / cycle and now Blend4web is they don't match very well and no clear documentation about it, wasted two days.
Here is the file
https://drive.google.com/open?id=0B10Yt1YDR9eZamVJVV9vd3Z4OFk
27 August 2017 08:56
Hi, you can make the material in blender internal with nodes to animate transparency. The texture requires 3 additional nodes to be seen in b4w.
The Texture node with the name of the texture.
The Vector / Mapping node, you can put the values that I have put in Blend.
The Input / Geometry node, this node ensures that the texture is placed in place.
Take a look at the attached Blend, I hope it will be of your help.
Regards
Edited: I had not packed the texture.
The Texture node with the name of the texture.
The Vector / Mapping node, you can put the values that I have put in Blend.
The Input / Geometry node, this node ensures that the texture is placed in place.
Take a look at the attached Blend, I hope it will be of your help.
Regards
Edited: I had not packed the texture.
27 August 2017 10:23
27 August 2017 12:16
Very nice Juani! Some of us not so new can learn from this
27 August 2017 13:41