HTML Viewer to Engine
02 March 2015 17:03
02 March 2015 18:45
Hi, again
Actually, this scene already has AA enabled. The look is not perfect because it's FXAA and the background is too bright.
So that's where the second question arises. Check our manual for info. I think the first method will suit well for your application.
Controls and share buttons need to be explicitly programmed. You can look in our webplayer application and use it as an example.
Actually, this scene already has AA enabled. The look is not perfect because it's FXAA and the background is too bright.
So that's where the second question arises. Check our manual for info. I think the first method will suit well for your application.
Controls and share buttons need to be explicitly programmed. You can look in our webplayer application and use it as an example.
Blend4Web Team
https://twitter.com/AlexKowel
https://twitter.com/AlexKowel
12 March 2015 08:04
I apologize for not getting back to this topic sooner - it has been a very busy week and a half .
My OP wasn't very good because I failed to explain why I wanted to do this: I have finally committed to learning javascript- yay! I hope that once I get enough of an understanding of it, being able to compare a B4W file setup that doesn't do anything "extra" to one that does will help me see what is going on faster.
When my brain is less tired, I will read this thread over and see what I can learn from it.
My OP wasn't very good because I failed to explain why I wanted to do this: I have finally committed to learning javascript- yay! I hope that once I get enough of an understanding of it, being able to compare a B4W file setup that doesn't do anything "extra" to one that does will help me see what is going on faster.
When my brain is less tired, I will read this thread over and see what I can learn from it.